May
08
So ever since I've been doing more and more work with our plugins and so forth past 2 months, as well as spending some more time online, there is one thing I've noticed that has bugged me quite badly. Auction channel! We really, really need a new auction solution on EcoCityCraft.

Therefore, through the past 2 days, I have been in private contact with the developer for a very popular Auction plugin to work with him along side our development team and get it rolled out exactly the way we want it here on ECC. Huge thanks to all developers involved!

ECC Auction system!
May
08
We have added a slight expansion to the /sell and /worth command.
You are now able to use the following:


/sell toolbar|tb|hotbar|hb
/worth toolbar|tb|hotbar|hb


This works using the same process the commands work now.

Here are some examples of using /sell toolbar:


Before:
[​IMG]

Command: /sell toolbar

After:
[​IMG]

Or Command: /sell toolbar 10

After:
[​IMG]

Another more complicated example,

Before:
[​IMG]

Command: /sell toolbar

After:
[​IMG]

Specifically above notice that it sells all of the item you have in your inventory, unless of course you specify an amount just as you normally would with /sell hand.
May
01
All packages 15% OFF store wide!

Any purchases over $100 will receive the forum promotion medal and free forum gold upgrade! Pm Physicistsmom to change from forum gold to forum lite!

Any Bitcoin purchases during this month will automatically get the Bitcoin medal (forum gold upgrade not included)

Expires: May 10th 11:59 PM EST
May
01
Congratulations to all our April voting winners!

April Top Prizes: $50/$50/$50/$50/$40/$40/$40/$30/$30/$20 http://shop.ecocitycraft.com Coupon Codes + Forum Voting Medal!

1. @bluntpixel
2. @dumdum71
3. @iTzXtremeGaming
4. @ModernPerils
5. @ChargerBoltz5
6. @Sharkykzn
7. @Cramerica84
8. @subxplorer
9. @KovenWing
10. @priMELval

Thank you all for your support!

Apr
30
Staff applications are open once again, we are looking for users who want to help the community and assist the many members who join daily in experiencing EcoCityCraft to it's fullest! If you want to give an extra hand to the users of our great server then you can apply here:
http://ecocitycraft.com/forum/forums/staff-wiki-team-applications.26/

If you are planning on applying make sure you meet all of our requirements, can uphold our current staff standards, and ensure you use the correct format; all of which can be found here:
http://ecocitycraft.com/forum/threads/closed-applying-for-staff-guidelines.8370/

Good luck to everyone who applies, it will be great working with you.
Apr
28
Mining and Nether Worlds have been reset!

Happy gathering everyone! :D

Apr
25
"Hey everyone!

Over the last few weeks, @KHobbits and I have been fine tuning some features that I'd like to introduce now!

Now, we all know the value of items like melon swords and star tools. Before now, tracking them in scamming and lost item complaints has been extremely hard, both for staff and for users; Users can't really prove it's their item once it's been renamed. So, to combat this, we've implemented something that will be quite nice for players, /own!

To give a bit more detail about how this works and what it is; Each time an item is /own'd, it is assigned a unique ID, which is unique to literally everything in the world. Your name, as well as UUID get attached to the item in the lore (Purple italics bit where the enchantments are.) This cannot be changed by anyone but the person who owns it (and in some very rare cases, the SA+ Team.) This means that your items which are /own 'd are much easier to track, as well, things like tool rentals are much more secure!"

In Game Example: [​IMG]

Here is an example situation:

Player 1 owns a melon sword, and wants to rent it out. Player 1 then does /own, claiming the melon sword as theirs. They can then give the melon sword to whoever is renting it out, with much greater sense of trust knowing it is tracked if needed and knowing a scammer will be caught.

Player 1 wants to sell the same melon sword, to Player 2. Player 1 does /own <username of Player 2> and adds Player 2 to the sword. Player 2 then pays Player 1, and receives the item after it's dropped towards them. Player 2 then completes the trade by doing /own, finalizing that they are the new owner and giving the item it's new ownership lore.


Now, small disclaimer here. There ARE items that this will not work on. Namely, items that do not have durability, this was decided so as to reduce log spam. This may...
Apr
25
SG TNT now auto ignites! No more planning on how you will ignite at the perfect time when your enemy gets near!
It's time to get up front and serious!

Special thanks to our new extended developer @JamieSinn for making this possible as well as fixing many of our SG bugs. Further more special thanks to @KHobbits for continuing to be our #1 lead developer and verifying all ECC custom code extensively and ensuring the highest quality possible!
Apr
24
We have added a brand new, very important rating to our forums.
So important that it warrants a news post in its honor. Welcome, the Potato:

[​IMG]

Please be kind and do not abuse him. He shall be known as peanut the potato.
Apr
17
We are aware that Mojang has released a 1.8.4 patch a few hours ago. As well indeed we have knowledge that there is a very severe exploit that currently effects all (including cb, spigot, vanilla) 1.6.2 -> 1.8.3 servers that has just been made public to the world due to Mojang miscommunications. It was a very secret, yet rare exploit, which was only known by a few until now (that is not the case anymore). Please be advised we were made aware of this public release immediately yesterday, and our 1.8.3 version has been updated accordingly by the spigot team to patch this vulnerability.

As always we make sure to stay on top of these situations and provide you the most up to date, bug/exploit free gaming experience. =) (Thanks of course to the speedy work of the Spigot team!)


PS: You are free to update your clients to 1.8.4 and should be able to join without any issues.