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  1. PyroTechnix_ Moderator
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    Okay so I created this thread a while ago https://www.ecocitycraft.com/forum/...o-plays-24-48-hours.173706/page-2#post-974354 Now after seeing where it went I have come to the conclusion that the Trusted rank wouldn't work with our current ranking system however players would actually like to have /tpa for everyone. Now @andrewkm said he wouldn't mind seeing a suggestion for making /tpa free for all players because of the positive feedback as long as it was to have a substantial cooldown.

    So the reason I think (and what I have heard from other players) to add /tpa for everyone is because a lot of people join this server and realise they don't have /tpa then they just leave. I think this is due to the fact it makes it hard for them to play with their friends as they don't have the ability to stay with each other when doing the /wild command. I think not many people want to be parted from their friends for that length of time. Anyway to cut a long story short, I think this will actually make more new players want to stay on ECC as they are able to easily play with their friends.

    The /tpa for players who don't already have the /tpa feature should have a substantial cooldown of maybe something from 1-2 hours (or even more if need be) yet the people with /tpa feature should keep their regular cooldown. I can also see this causing a problem with the people who have the feature of /tpa but it shouldn't be too bad as you can bypass the substantial cooldown.

    Thank you for your time and please post any additional suggestions and feedback down below :)
     
  2. stevenjr05 President
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    I was highly considering adding this, talked to DrWhomstdve about it as well, however hit a road block with the cool downs working exactly how I want them, this would mess with current /home cooldowns, etc. At this time I will unfortunately be denying this suggestion. You are welcome to suggest it again after our main projects are released and we have more time to look into correctly implementing a cool down for this.

    Quote from andrewkm

    Skyblock and creative are not out which are 2 of their main projects

    https://www.ecocitycraft.com/forum/...-to-everyone-but-add-a-cooldown.173076/page-3
     
    #2 stevenjr05, Feb 19, 2018
    Last edited: Feb 19, 2018
  3. GeorgiaMC Former Server Admin
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    +1 and I'd say a 1 hour cooldown would be ideal imo.
     
  4. Capbo_ Reformed Anvil User
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    +1 again I’d be fine with everyone having access to /tpa and losing that feature if it means more people stay and the server is more active
     
  5. Jdawger Goes by Brass Scribe everwhere except MC & ECC
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    Didn’t Andrew say that it would need to be a huge cooldown?
     
  6. PyroTechnix_ Moderator
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    Yes he did but if you think about it an hour should be decent as the normal cool-down timer for the /tpa feature is only about 10 seconds.

    EDIT: I mean if you think it needs to be even longer then that then I say put your suggestion out there, I'm always up for taking suggestions into consideration and it will help get what people want :)
     
    #6 PyroTechnix_, Feb 20, 2018
    Last edited: Feb 20, 2018
  7. Jdawger Goes by Brass Scribe everwhere except MC & ECC
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    I’m just saying that people suggested 24-48 hours or so and Andrew still wanted it longer
     
  8. PyroTechnix_ Moderator
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    Oh dang lmao, that is a hefty cooldown
     
  9. PyroTechnix_ Moderator
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    But I suppose if thats what Mr. Km wants then so be it, at least we will increase the amount of players who stay...
     
  10. cdlawrence Nubby Nubs
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    as posted above https://www.ecocitycraft.com/forum/...-to-everyone-but-add-a-cooldown.173076/page-3

    The problem is it is currently linked to the cooldown for /home therefore you probably don't want to be limited to home once an hour or more do you? As with other suggestions the search bar is your friend.
     
  11. lambiser Builder
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    +1 A really nice idea, the one hour TP is good, maybe a bit too short.
     
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  12. PyroTechnix_ Moderator
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    Thank you, I'm so glad many people like you are willing to help boost the player count of ECC without hesitation!
     
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  13. PyroTechnix_ Moderator
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    Well since you have mentioned this I guess it would be a problem the staff team would have to work around but they are a great staff team ad I'm sure they will manage an problems that approach them on their way of making this a thing if @andrewkm and the rest of the team decide this is a good idea!
     
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