In Game Name:
BobbyblackWhat part of EcoCityCraft is this suggestion for:
All Main ServersShort title for your suggestion:
Lower colorshop pricesWhat are you suggesting:
Lower the color shop prices. The new prices are way to high. Colorshop in my opinion is mainly used for bulk buying and with these new prices it just is not good. I personally am fine with the blockshop price increases, but think the colorshop prices are too high. Blocks from the color shop are not widely available in the player market compared to the blockshop blocks like stone, dirt, etc. Not to mention with the colorshop blocks, you cant just go out into the wild and mine them. You have to go out and dig sand, smelt it to glass, then dye the glass. Compared to dirt which you just go dig and boom you have it.Why is this a good addition for EcoCityCraft?:
I suggest due to the complexity of colorshop blocks, the price should be around 5-7.5k ecd per 1k blocks.
This suggestion below was a good suggestion, but the new prices go way beyond what was suggested. The new prices are just not a good change in my opinion.
https://ecocitycraft.com/forum/threads/main-server-suggestion-block-shop-price-adjustments.224609/
The colorshop blocks are not widely available in the player market compared to blocks like stone, dirt, grass, etc.Other information:
Plugin or custom addition:
One suggestion per form:
I Understand.
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BobbyBlack Community SpokespersonMythic ⚔️ I ⚔️ ECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Gameplay Architect Premium Upgrade
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Speaking as a shop owner that sells these blocks, I'm glad the price rose. Previously it wasn't worth competing against the block shop for the amount of time and effort it takes to stock these blocks. Most shop owners would just buy from the block shop and resell higher. I now sell blocks at $10 and finally feel like it's worth my time to stock my town shop (/warp able).
With all the inflation price increases and the complexity of the blocks I think the price makes sense at $15. I believe the player market should dictate the block's value. I like the idea of people making money by selling to other players instead of selling/buying to/from the server.-
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BobbyBlack Community SpokespersonMythic ⚔️ I ⚔️ ECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Gameplay Architect Premium Upgrade
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RealRichNixon Pres. Richard Nixon by day, GameAdmin by night.Mythic ⚔️ I ⚔️ Game Admin EcoLegend ⛰️⛰️⛰️⛰️ Ex-President ⚒️⚒️ Prestige ⭐ V ⭐ Premium Upgrade
-1.
This is how I'm interpreting this suggestion: "The increase in price at /warp colorshop is an inconvenience to me. The blocks are too expensive, and they're not easily accessible to me elsewhere."
The raise in prices at /warp colorshop is absolutely a good thing. It's taking more money out of the economy (should users choose to use it), and it creates an entirely new market. What did players do when they needed dirt for their farms, but didn't want to overpay at the server shop? They started buying dirt, and now we have a big market for dirt. The reason there aren't many colored blocks accessible at the moment is because there has been no market for a long time for these blocks, since for quite some time, the server sold for less than players themselves were selling for. What's the point in fully stocking a shop when you know that the sever sells materials cheaper than you?
We can look at the viability of creating something like /warp colorshop.
- Black -- Ink sacs. These can be obtained from squids. Squids are not all that common without a squid spawner, which costs at least $15,000 for one. I can assure you that one squid spawner will not produce a significant amount of ink sacs, since only 1-4 squids spawn every few seconds.
- White -- Bonemeal. These can be obtained from skeletons. Skeleton spawners can be found occasionally, scattered around the mining world. But, again, you would need a decent amount of skeleton spawners to obtain a good amount of bone meal. Skeleton spawners are certainly not cheap either; they go for about $85,000 each.
- Brown -- Cocoa beans. This is one of the easier dyes to obtain. A lower price for a brown block can be justified.
- Blue -- Lapis lazuli. One would need to go mining to find lapis, and this would helped significantly with a magic pickaxe to increase drops. It is also not the cheapest to buy from users, though it is one of the more easily accessible dyes to create.
- Cyan -- This is a tricky one. The traditional sense of creating cyan dye cannot be done easily through mixing lapis lazuli and green dye. (More information will come on green dye and its shortcomings.) So, one has to farm blue orchids, and then smelt them. Creating in bulk requires a large amount of furnaces and in turn, a large amount of fuel. The only alternative to this is /smelt, which even then costs either USD or a large amount of in-game money.
- Lime -- This follows a similar idea as with cyan. Green dye and white dye can't be mixed to create lime dye, so one has to smelt sea pickles to obtain lime dye, requiring either a sufficient amount of furnaces and fuel, or /smelt.
- Yellow -- This requires converting sunflowers and dandelions. If you can get your hands on them, then you can absolutely make yellow colored blocks. But, getting them in a bulk amount requires time and effort.
- Red -- This follows a similar idea as with yellow. You need either roses or rose bushes to create red dye. If you can get your hands on a lot of them, then you're all set. Otherwise, get ready to grind, grind, and grind some more.
- Green -- This is by far the most inaccessible dye to users. It requires smelting (which requires furnaces, fuel, and time), and cacti, which with cactus farming disabled, makes accessing getting your hands on green dye next to impossible. It's situations like this where maybe the server can have a small say in injecting materials into the player market.
The blocks are currently being sold at about $15 per block, which is really not all that much. It comes out to about $50,000 for a double chest of colored blocks. (How many blocks do you really even need at one time? Anyway...) I personally do not think that is a lot of money to spend. If you don't want to participate in the user economy, if you can't be bothered to create the blocks yourself, and if you want to buy blocks in bulk and right now, then you should pay the premium to buy from the server shop.
This is an economy server. I don't understand why we need to, all of a sudden, forget that player markets exist. Sure, money needs to be taken out of the economy, but money needs to also flow. In fact, one of the main purposes of taxes is to get money out of accounts that sit on huge amounts of money and do absolutely nothing to contribute to the player economy. The idea was to redistribute the money through events, and sure, one can debate that events are the way that money gets re-injected into the economy and creates the cycle, but it's very easy for users with huge balances to get even bigger balances. With the server shops, money doesn't flow at all -- it's basically a one-way street.
But, let's go with the case that blocks at /warp colorshop are on the upper end of a user's budget. If that is the case, then there are hundreds of blocks in Minecraft, and you can choose to pick one that is cheaper -- it might just end up looking better in your build.-
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BobbyBlack Community SpokespersonMythic ⚔️ I ⚔️ ECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Gameplay Architect Premium Upgrade
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RealRichNixon Pres. Richard Nixon by day, GameAdmin by night.Mythic ⚔️ I ⚔️ Game Admin EcoLegend ⛰️⛰️⛰️⛰️ Ex-President ⚒️⚒️ Prestige ⭐ V ⭐ Premium Upgrade
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BobbyBlack Community SpokespersonMythic ⚔️ I ⚔️ ECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Gameplay Architect Premium Upgrade
I'm gonna try to explain this simply. To me, the server shop is a shop that sells infinite items. meaning if you need BULK blocks you can go there. While I agree with the server price increase, I think SPECIFICALLY for the color shop that the prices are too high. Why are the color shop prices higher than basic blocks in the block shop? I do not think 50k for a DOUBLE CHEST of color blocks is reasonable. The only purpose of these blocks is to build. Building already costs a lot due to town prices. Why also make the blocks uber expensive? I believe $10 a block is fair. I understand we want to have a "player market" but when there are only 20-40 active players its kind of hard to have a market for every block especially when there are greater money making methods. Why would someone spend time and effort gathering concrete, wool, or terracotta when they can go and gather dirt. Dirt is abundant and easier to gather yet still makes more then if they were to sell a color block.
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RealRichNixon Pres. Richard Nixon by day, GameAdmin by night.Mythic ⚔️ I ⚔️ Game Admin EcoLegend ⛰️⛰️⛰️⛰️ Ex-President ⚒️⚒️ Prestige ⭐ V ⭐ Premium Upgrade
- They want to build their town and want the blocks in bulk.
- Dirt is sold at $10 at /warp blockshop. Color blocks are sold at $15 at /warp colorshop. There's a 50% difference in price, but is there a 50% difference in the effort required to get colored blocks? I would say not. I would think it's 150-350% more difficult, depending on which color the block / blocks is / are.
- The reason dirt makes more is because users name a price that competes with others' in the market, and people sell. Name a price for a colored block that's competitive and will make users want to get that block, and people will sell. Case in point: I have offered to sell many shulkers of black concrete at $13.50 per block, but I feel as though the suggested price of $10 per block is not enough. Therefore, I will not sell for less than what I believe the blocks are worth.
Let's take a look at another block you can't buy in bulk but can have sudden peaks of interest to users: emeralds. They can't be bought in bulk, but if users want to get the collector medal, and if they want to get the prestige boost, then they have to either work to get the emeralds, or pay the price in the market, wherever they can find them available.
Colored blocks often can't be bought in bulk, and it just so happens that black terracotta is of interest. They are unable to be bought in bulk, but if users want to make their build look nice, then they have to either work to get the block, or pay the price in the market, wherever they can find them available.
- It is more difficult for users to obtain colored blocks.
- Dirt makes you more money, meaning it pays itself over time through harvests. Colored blocks simply do not.
- It's the access to the block, the purpose of the block, the scarcity of the block, and all of these factors lead in to creating a competitive price.
Ranks have doubled in price, towns have doubled in price, donation feature conversion rates are at what seem to be all-time highs, and I think the root of this issue can go back to inflation. In real life, people didn't like paying more for gas, but if they want to drive places, they have to pay the higher ("premium") price, or find cheaper alternatives for transportation. Nobody wants to pay more now for what they got at a cheaper price before, but that's just the state of the economy. There's not much that can be done, besides adapting to a new norm and "getting with the times". The same goes for colored blocks. Why should colored blocks have stayed the same price when inflation was quite evidently an issue? Either find cheaper alternatives for building blocks, or adapt to the new era of inflation on ECC.
Besides this, the server shops are reviewed periodically by administration to make sure that the prices are well above what users are purchasing for, and to make sure it's not being depended on, but rather that it serves as a complement to the player market. I'm sure that if $15 is deemed to be an inadequate price for the state of the economy, an appropriate adjustment will be made.-
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Without reading any other responses, I am +0 on this suggestion.
As a builder, I use A LOT of wool for my Canterlot project, so the cheaper prices would be beneficial for me, but that also means that shop owners would get a hit & people wouldn't want to farm wool & other color blocks to sell in their shop; lower prices won't be worth trying to keep a constant stock.
Selfishly, I want this, but I am still a believer that the player market for buying items is still in shambles, so I also don't want to ruin it more. -
Without reading much of the discussion above-
From the history of ECC, the blockshop was always viewed as an expensive, high cost alternative to grinding. Not many people went there in the past (and again, maybe this has changed recently) due to those reasons. You can get materials yourself or pay someone to do it. Too lazy to go get colored wool by yourself? Ok pay someone. No one is doing it, ok pay the blockshop. Takes ECD out of the economy without simply transferring funds to another player, not a bad idea.
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(I disagree with Rich because I think those shops should remain an option, but they should certainly be very expensive.)
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FiFyFoFumOtter does NOT eat mayo on chipotle burritosResident ⛰️ Ex-President ⚒️⚒️ Premium Upgrade
In my eyes the player market is in shambles because we don’t have the player base these days to sustain an open and booming network of shops. There are no longer hundreds of builders joining every day with new ideas of items to sell. Nowadays prestiges and boosted items means that you will ALWAYS make more money selling economy items (mining stuff, ores, farming) than going through the work to craft colored blocks. You guys are fighting for a market that will never exist.
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FuriuosGeorge I got answers and am no longer curiuosMythic ⚔️ I ⚔️ ECC Sponsor Tycoon ⛰️⛰️⛰️ Ex-President ⚒️⚒️ Prestige ⭐ V ⭐ Premium Upgrade
With that being said as soon as I finish my 2 current projects I will be opening a store again.-
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I don't have much of a horse in this race, but I have a take I think may be valuable.
I did this because I wanted people to build pretty things.
Attractive builds help sell the server to new players. We all know servers with nice builds keep players around longer, it's why the best Minecraft builders can pull in real cash money building server spawns. It's why we've held spawn competitions with incredible prizing.
Aside from that, building is an excellent distraction. Time spent building is time not spent farming, fishing, or mining. With magic tools, that's five or six figures of hourly income not being created in the first place, and that doesn't need to be removed later.
If you want to compare to real life, though, here's a history lesson. Did you know that instead of telling people to adapt and "get with the times", the real Richard Nixon response to inflation was government mandated price freezes?-
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The only people that higher blockshop prices "hurt" are the builders with more limited means of ECD production where higher prices take a toll. However, I do not anticipate many builders knowing about the blockshop until later in their ECC career, I think more of them are concerned with getting ECD instead of building things (not always the case but still) -
However, it always seemed a bit odd to me why one class of building materials (color blocks) received special treatment and practically all other building materials didn't. I rarely build with color shop blocks; are they so much more commonly used than I realize? I looked at some of the towns around spawn and I get the impression that the amount of color blocks being used is basically negligible compared to e.g. quartz. -
BobbyBlack Community SpokespersonMythic ⚔️ I ⚔️ ECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Gameplay Architect Premium Upgrade
Those that say this benefits them and their shop, I already seem to have bought them out. They have not restocked the color blocks I want. This change is geared for player markets to be a thing but they wont be a thing. -
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Burn your money, build some shit, what else is it good for?-
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FuriuosGeorge I got answers and am no longer curiuosMythic ⚔️ I ⚔️ ECC Sponsor Tycoon ⛰️⛰️⛰️ Ex-President ⚒️⚒️ Prestige ⭐ V ⭐ Premium Upgrade
While everyone is arguing over should it be high...yes it should.
I think we should focus on how high.
I can see green being reduced more than others as it's almost impossible to get, but bring the dye price down too.
Why:
I will sell under the shop price and even bulk discount, but it has to be worth it for me, and I see no problem with a reasonable price that we as players can undercut.
For instance.
My concrete was generally 5 - 10% under shop and went down more for bulks. If I'm only making like a buck a block forget that noise. I also regularly paid builders to harvest sand and gravel, plus was buying cactus off them. I won't do this if I'm not making anything though, and I think that stands for most other players too.
Let's discus how low it should go.
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