1. AusRoona EcoMaster
    EcoMaster ⛰️⛰️⛰️⛰️ Ex-President ⚒️⚒️ Prestige ⭐ IV ⭐

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    In Game Name:
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    What part of EcoCityCraft is this suggestion for:
    All Main Servers
    Short title for your suggestion:
    Upgradeable Magic tools - WITHDRAWN
    What are you suggesting:
    Remove all secondary perks from magic tools (auto replant, auto collect, xp bonus). Why? Magic tools in partnership with boosts have created super OP packages.
    To replace this i suggest we implement customization of magic tools through a custom upgrade crate. This crate will award tokens to upgrade magic tools with a maximum of 3 perks. some of the perks i've thought up are:
    Smelt - Auto smelt items mined with magic pick
    Autocollect - If you choose not to boost items and would rather a tool do it.
    Replant - for axes and hoes.
    Auto condense - will auto condense condensable items such as iron, copper, gold on magic pick. Wheat -> hay bale if applied to hoe.
    Durabilty - for those who loan out tools, they never have to worry about breaking. (whether this be infinite or doubled, tripled, etc)
    Double drop - Increases chance of double drops from any item mined, chopped, farmed, killed, etc.
    Increased xp - Double, triple, quadruple xp from ores on a pick, mobs on a sword/axe, sculk on a hoe, etc.
    radius - increased mining radius to 3x3x1
    Why is this a good addition for EcoCityCraft?:
    I understand most of these perks have been on magic tools since their inception. But this will move people back to owning magic tools instead of the mythic counterpart and it will also allow players to choose what they want their tools to do, especially the magic pick. for example if one were to add smelt, condense and xp, they would forfeit the ability to get double drops. or on the other hand if they chose double drops, auto collect and xp, they would not get auto condense or smelt.
    Other information:
    I know others are going to shoot this down saying "great. Another way for Andrew to take our money". I see this as a way of limiting the potential OP nature that it could bring to the server if accepted.
    Plugin or custom addition:
    Some sort of custom enchant plugin or custom addition. I'm not sure
    One suggestion per form:
    I Understand.
     
    #1 AusRoona, Feb 6, 2025
    Last edited: Feb 7, 2025
  2. Jdawger Goes by Brass Scribe everwhere except MC & ECC
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    Tbh, what this is suggesting can easily be obtained with boost (w/ a suggestion) and doesn't require another crate (especially since most of what you suggested would mostly/only benefit a magic pick) or are moot due to what the tool already offers/what features we already have.

    To be more specific:
    Most, if not all magic tool owners have autoreps, so durability is very much not a factor for them (not to mention a few magic tools don't lose durability anyway)

    I would only see this benefit the magic pick, if at all. This is not to mention that the current meta is having boosted raw ore, so if someone were to get this on their pick, they would have to have a /desmelt feature (not to mention have an extra step before they sell to their hand)

    Unsure exactly what this is (because Fortune is a vanilla enchant), so I will address them as either or

    If it is to increase fortune level, I will state that again, this seems like it would only really benefit the mpick, which is already at Fortune IV for L3

    If this is solely for double drops, I am taking this as the first tier has 25% double drops and tier four has 100% chance of double drops. A 25% chance of double drops is already pushing it, especially since mining is already considered one of, if not the best sources of ECD given the boosted items we currently have. Anything past that is a hard no as it will severely inflate the economy IMO.

    This will, again, really only be beneficial to the mpick as the other tools are already basically instamine (even while flying) [Note: There is no magic shovel for collecting stuff, just the one with Efficiency 1000 for quick land clearing, so the only magic tools that this would even affect is the mpick, maxe, and msword, with the latter two basically already have instamining as is]

    I assume this means your reach, but am also taking it as the area of break (like how the magic shovel can be toggled from 1x1 to 3x3 to 5x5 etc.). Reach, I can possibly get behind, but at the same time, if this is the only beneficial part of this suggestion (again, IMO), then I rather see a magic item that does this versus a very large crate. If this is the area of break, then I 100% disagree since it will have a kind of bad economic impact (not to mention was denied in the past) and will make mshovels worth a whole lot less.


    Long story short, big -1 as what is currently suggested is already possible with magic tools, very much moot, would not work with all tools (with a majority really only benefiting one tool [the mpick]), and/or will be economy breakers IMO

    Also side note, we had something called God Tools in the past and some of the "crate" benefits share the same name as vanilla enchantments, so it might get confusing for people. I was sort of confused what was being suggested for some for the latter.
     
    #2 Jdawger, Feb 6, 2025
    Last edited: Feb 6, 2025
  3. AusRoona EcoMaster
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    @Jdawger I have edited it to the suggestion i was trying to avoid making.
     
  4. Jdawger Goes by Brass Scribe everwhere except MC & ECC
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    Alrighty, will make new input then since I was directly tagged

    Right off the bat, -1. You would have to recall EVERY SINGLE MAGIC TOOL in order to do this and staff would need to re-issue new ones. In a previous suggestion of mine that you -1'd, you -1'd it because you don't want to put more work on the admin staff, and this would put an extreme amount of work on Clar (as well as other SA's when we get them) as they would be the only one to do so.

    For that reason alone, I disagree with half of the new suggested stuff, so I'll stick to the ones that aren't on magic tools already

    Same sentiments as above; to requote it, "...the current meta is having boosted raw ore, so if someone were to get this on their pick, they would have to have a /desmelt feature (not to mention have an extra step before they sell to their hand)." The boosted raw ores, which many people have, will lose a lot of value.

    Boosts will lose a lot of value as people will not want to boost a plethora of items to B2 anymore (and fuck over many people who already boosted many items). The beauty of boosts compared to magic is magic can only work on a finite amount of items. Boosts have value on virtually every item because of the B2 autopickups. If we allow tools to automatically do this, that makes the B2 of X amount of items per tool not be worth it, thus boosts will not be sought after too much anymore.

    Same sentiments as above; to requote it, "A 25% chance of double drops is already pushing it, especially since mining is already considered one of, if not the best sources of ECD given the boosted items we currently have. Anything past that is a hard no as it will severely inflate the economy IMO." Basically, I am for less of a chance of double drops in favor of saving the economy; I do not want another reset.

    Same sentiments as above; to requote it, "If this is the area of break, then I 100% disagree since it will have a kind of bad economic impact (not to mention was denied in the past) and will make mshovels worth a whole lot less."

    This is the only one of current magic tools magic that I will comment on, and will drive what I will say after this paragraph. If we remove the magic from the axes and hoes specifically, then they are the exact same as the star tools.

    We have to remember that if we remove all magic from the magic tools, they are just star tools; magic tools are just star tools in terms of enchantments, just with an added special feature (the magic) to make them better. This revamped suggestion I disagree with even more than what was originally proposed as it is just removing magic tools and adding the ability to make star tools magic tools with a new crate. This is also not to mention that the mythic sword would be a mess.


    So in conclusion, huge -1 overall because it is overcomplicating magic tools (with one or two more additional perks that would, again, work better with a new magic tool or a boost suggestion for a current tool) and will add so much more work on Clar and the admin team. If we didn't already have magic tools for well over five years and have lots of them out there, then this would be a pretty decent suggestion for creating magic tools, but it's suggested way too late for it to work.
     
    #4 Jdawger, Feb 6, 2025
    Last edited: Feb 6, 2025
  5. AusRoona EcoMaster
    EcoMaster ⛰️⛰️⛰️⛰️ Ex-President ⚒️⚒️ Prestige ⭐ IV ⭐

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    I appreciate the insight. true, it would make magics practically worthless. the only reason I even suggested it is because of the backward and forward between our suggestions as to what boosts on a pick should do.
     
  6. Jdawger Goes by Brass Scribe everwhere except MC & ECC
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    Fair. I didn't see it as a back and forth, especially when I agreed with your suggestion for the most part except for some logistics (mostly saying that I rather see B1 for a boosted item, B2 was suggested & denied before because of community feedback, and B3 was standard for the pick before an exploit was discovered), so if this was suggested because of the backwards and forwards for the suggestions, I'm kind of shocked you saw it that way since, again, I never disagreed with your suggestion for the magic pick lol
    (for all we know, Clar/Andrew could pick and choose aspects of each for the three-tiers of boosts for the pick)
     
    #6 Jdawger, Feb 7, 2025
    Last edited: Feb 7, 2025