?

Should andrewKM up the value of our ecd's

  1. Yes he should!

    25.0%
  2. No!

    91.7%
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  1. Blizzard_04 Builder
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    When did someone ever have to pay $15000-$100000 for a town in real life?
    When did someone ever have to pay $1000000 for a sword?
    When did someone get $20 for a fish?
    When did someone sell you a plot of land for $1000? These are just some of the many reasons why if this is going to be a economy server prices should be realistic. A plot of land in real life can be $20,000-$90,000 not $1,000! I suggest that we up the ecd's value to real money like 1 plot would be $30000 instead of 1000! We should really up the value in this server!
     
    #1 Blizzard_04, Jul 31, 2016
    Last edited: Jul 31, 2016
  2. steveshizzle Resident
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    Why don't you try selling your land at 30k a plot and tell us how that goes
     
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  3. Blizzard_04 Builder
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    No your getting this wrong. We need to up the value of ecd's not rip people off lol
     
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    Well considering 10x10 plots come out to 30 ft by 30 ft, I'd say 1k is more than enough. Talk to me when your selling some 6000 square foot homes:)
     
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  5. ChefCraft19 Microsoft Excel Certified
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    That would require for almost if not all of the entire economy to be rebalanced. Most/All prices would have to be adjusted. No need for the major inflation, it would just cause a ton of unnecessary work for Andrew and others. The current value of ECD is fine how it is.
    -1
     
  6. Nicit6 N6
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    You're suggesting we lower the value of them, though. Significantly.

    Think about it. A diamond IRL costs hundreds if not thousands of dollars, not 25. That means you'd need significantly more ecodollars to buy that diamond. The purchasing power of a single ecodollar would be a lot less.

    It's just another currency - that has no connection to real life other than the fact that it's purchasable with them (and up against the pound, rip dewsy #brexit)
     
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    #6 Nicit6, Jul 31, 2016
    Last edited: Jul 31, 2016
  7. 12345shane ρяєѕι∂єитιαℓ ρяαєтσя
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    Just think of an ecodollar being worth a lot more than a real dollar.
     
  8. kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    Nobody gives a shit about realistic prices. ECC is a Minecraft server; it can do whatever it wants.
     
  9. steveshizzle Resident
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    Contrary to what you might believe, there is no switch or lever that you can just flip from "Economy=Good" to "Economy=Bad" and overnight raise the value of the ecd. Also, if you want to increase the ecd value, you'll want to deflate prices, as in lower prices on everything, not raise them.

    Since you can't even understand that, I'm going to dismiss everything else you say since you clearly don't understand economics.
     
  10. rNin Builder
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    Well, if this happens, you literally can expect a simple diamond tools to costs averagely $10,000.
    I do like the concept but, it can't happen otherwise it cause entire economy change.
     
    #10 rNin, Aug 1, 2016
    Last edited: Aug 1, 2016
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    I'll choose both then. Why?

    Okay, let's multiply all prices on the server by 20.

    Oh, wait. Now people need to pay 20,000,000$ for a sword. This doesn't appear correct, let's divide the price of everything by 10,000 so that high quality swords cost 2,000$. Oh, but now plots cost ten cents instead of the 20,000$ you suggested...

    IRL economy has been adjusted to IRL supply and demand of goods. Diamonds are valuable because a very high quality and size is rare. Diamonds in Minecraft aren't that hard to obtain and have no quality differences. You cannot compare currencies if supply and demand of almost everything isn't even close to IRL values.

    Both poll answers would be necessary. Some things would need a raise, some would need a drop... which would break the economy that has been balanced for the last few years. So, it shouldn't be changed at all - at least not with the idea of "adjusting it to IRL relations" in mind.
     
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  12. kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    Shh, don't tell him
     
  13. Expipiplusone Builder
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    Then we should raise the value of ecd's, so that less ecd's would be needed to purchase a sword.
    Then we should lower the value of ecd's, so that more ecd's would be needed to purchase a plot.

    This is a blatant contradiction.

    There's 2 problems with what you suggest:
    1. if every price of everything on ECC was, say, 10 times higher than real life, then the difference between ECC and real life would only be having a different currency, but the economy would just be the same: just convert the amounts in your head in your desired currency and you'll be happy, it's like living in a country where the currency is not USD but, say, CNY;
    2. however this is not the case, as I pointed out above: the economy on ECC is strongly different than irl, because the ratios between prices differ dramatically: in this case, either you change minecraft's fundamental laws in order to make diamonds more rare, fish more common, people unable to /feed, etc, or you just accept the fact that planet minecraft lives in a totally different universe with a different physics and different natural laws, and therefore any economy on it will be different than Earth's, after all in real world swords are not made by diamonds, should we therefore ban diamond armor and tools?
    For an economy to be a true economy it doesn't need to be an exact copy of Earth's economy: it's sufficient for it to be realistic according to the physical laws of the world it is in (i.e. minecraft, in this case) and, as @314 pointed out, to the demand and supply mechanics.
     
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    #13 Expipiplusone, Aug 1, 2016
    Last edited: Aug 1, 2016
  14. RaNdOm_CrAfTeR Builder
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    The only thing that caught my eye here were the fish prices. Some fish sold for 1.7 million in real life. I suggest we bump the price of each fish to at least 1 million a piece.
     
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  15. Crezarius Builder
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  16. ScopicX Builder
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    Prices are all up to supply and demand. I hope you realize that this is minecraft.

    A Big Fat -1Mil

    You're obviously doing this for your own personal gain. You want to sell your town for 20mil instead of 40k, don't you... Good luck doing so, and let's hope someone's that desperate for a town.
     
    #16 ScopicX, Aug 1, 2016
    Last edited: Aug 1, 2016
  17. Blizzard_04 Builder
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    @Nicit6 @314 Go ahead and lock/deny this because I worded my suggestion wrong. I will repost it once I have edited it!
     
    #17 Blizzard_04, Aug 1, 2016
    Last edited: Aug 1, 2016
  18. Builder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️

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    Please don't repost it....
     
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  19. Cothromoir Builder
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    Please no
     
  20. Blizzard_04 Builder
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    I will do what I want. Thank you though.
     
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