Whats going on lately? (Questions absolutely welcome in thread) www.ecocitycraft.com/changelog Legend: [Complete] - What has been completed. [Working on] - What is being worked on. [Planning] - What is immediately planned next. December 27th 2016: [Working on - 45%] Rewrite our entire core plugins known as ECC-Essentials/LWC. Huge project. Numerous internal bugs/improvements. February 2nd 2017: [Complete] Rewrite the entire backpack plugin due to new Minecraft version and convert all players previous backpacks. Launch updated plugin back on server. January 25th 2017: [Complete] Major maintenance on website & game server machine. Took a good 12 hours a day past 3 days. All website machine software up-to-date. All Xenforo add-ons renewed, paid for, fixed up and up to date. All game server machine software up-to-date. All plugins converted to our own new private system. Again nothing players will notice, but a major aspect of our to-do list now done which will allow us to work on things that need fixing, such as bugs/etc. January 22nd 2017: [Complete] Reset mining, nether & end worlds. January 17th 2017: [Complete] Major internal emergency maintenance on website machine. Nothing players will notice (however the forums should likely run much smoother than before). This will require a 24-48 hour downtime due to the size of the project. December 20th 2016: [Complete] Release 1.11.2 on EcoCityCraft to the public. Please report any issues & bugs in Help/Support. December 19th 2016: [Complete] Release 1.11 on EcoCityCraft to the public and fix a few known bugs reported in Help/Support. December 8th 2016: [Complete] Release 1.11 on EcoCityCraft (Supporters only BETA period) [Complete] Reset mining once more for new mobs/structures. (Not Nether/End) [Complete] Reset mining, nether & end worlds prior to 1.11 November 23rd 2016: [Complete] Fix LWC server hanging issue. Spoiler We have a seriously messed up LWC issue. It's completely driving our devs and myself insane. Basically when restarting the server we sometimes do so immediately, and other times our LWC updates don't flush during game play and it causes the server to hang after being shut down so that all the updates get pushed to the database. This makes the restart last anywhere from an extra 15 minutes to 3 hours. (Hence the random long down times lately during maintenance. [Complete] Brand new server hardware/software migration. Spoiler To attempt fixing the LWC issue, and before rolling out/getting into 1.11 I'm going to be upgrading our server hardware and all operating system software. We're getting the latest and awesome shit from OVH Our two servers now look as follows: Website/Development [Just upgraded not long ago!]: Intel Xeon E5 1630v3 4 cores/8 threads 3.7/3.8Ghz 32GB DDR4 ECC2133 2x4TB & 2x480GB SSD in Hardware RAID. Gaming Box: [New!!!] Intel i7-6700K 4 cores/8 threads Overclocked at 4.4/4.7GHz 64GB DD4 2400 2x480GB SSD drives. So basically I've just spent about $2,000 to get us the newest hardware/operating system software. And as always this would never be possible without all your epic donations/support! It might not fix the LWC issue, but at least we will know we have a brand new awesome environment to work with, and trust me this will definitely be way faster a machine than what we currently have, plus double the memory, which brings much more freedom as to what we can do on this one server. Getting this fully done will take me about 3-5 days, I will work as fast as possible, who knows we may even be fully migrated earlier than that. Once that is all set and done we will monitor the LWC situation, and in the mean time we will begin planning 1.11, which will be listed here in a future thread update. Should we come up with no proper LWC solution, we will look into changing our locking plugin completely. (There is already a great candidate that we are looking at testing out, a completely remade LWC by someone else). Every single other day: - [Maintenance as listed and explained below] I'm making this thread because many people are definitely/constantly wondering, and always asking me what's going on, what's up, what's next, etc. So here it is, our official change log. However this is not going to be your typical change log where a new server owner loads up hundreds of lines of random shit that nobody truly cares about. What I mean by that is explained in the spoiler below. Instead this will be a "What's going on lately?" thread, where I simply tell you what's up, what I'm planning to do, what I'm doing, and what's next (beyond the every day dozens if not hundreds of internal changes). Spoiler Many servers that are starting up/want to seem active have change logs going and they fill them with the smallest most pointless crap. - Updated shop plugin - Updated pets plugin - Updated essentials plugin - Updated spigot software - Loaded new help file changes - Fixed grammar nazi error - <Insert random crap here to make it seem like you're doing glorious non-maintenance stuff> - etc - etc Those kind of change logs in my opinion are useless as shit. Instead here is my: *every single day change log below*: - Maintenance. - Plugin updates. - Forum updates. - Security updates. - Backups. - Manage sports. - Answer forum PMs. - Ensure server is online and stable. - Try to fit whatever time I have left to get new things done on a server that's this over half a decade old. So instead of boring you what all this, every single day, just to prove that I'm doing stuff behind the scenes which the community isn't noticing (because, well, the community is in game and it's not their fault) I'm going to simply make a change log of stuff that actually matters. It truly does take a lot to keep a quality server going this long however with all the daily work being done by not just me but the entire staff & development team. The amount of work I do daily to keep us running for over half a decade is seriously nuts if you ask those who truly know me. Many server owners I speak to are mind blown that we have a server that has never reset their map/everything else after over half a decade, that's one of our most special aspects of ECC & I'm really proud of that.