Farming Lag. You know you hate it! Have you ever experienced the lag that happens, when you farm pumpkins with an Eff5 or maybe melons with an Eff7? How you get stuck within a block that you can't see? So that every time you try to walk forwards you get almost teleported back? I've figured out how to fix it, but I'm going to say now that I would assume that many others would already have figured it out. Step 1: Before you start, click the first melon/pumpkin. Don't release your finger from the mouse button yet though. Step 2: Wait for it to catch up and realise you have broken the block, still not letting go of the mouse. *The block should have reappeared by now and then disappeared again because you still have your hand on the mouse, holding the button down. So once it has reappeared and disappeared again, it usually means that it won't lag again.* Step 3: Start running, breaking the blocks as you go, as you usually do when you farm. If you do happen to release your hand from the mouse, repeat these 3 steps. Please tell me if you do not understand what I'm trying to explain! Also please post below if it did/didn't work for you! I know it does for me!
Oh I forgot to add: In step 1 when you break the first block, you don't only have to break the first block, it can be the first 2 blocks. Just as long as you don't run into where the blocks were, as that can create the lag specified in my post!
It's protection against macros where you break things super-fast. I have speed and I just walk sideways along the side of these, strafing, and have no issue with this. Going head-on I get one. The problem origionates with blocklag, you essentially break a pumpkin through another one. You are running along, breaking pumpkins. One pumpkin logs out, but doesn't reappear until you break the next pumpkin. That second pumpkin doesn't reappear, but the first one does, it just happens so fast you don't see it with a pumpkin axe.
(YOU)--> X X X X Y Z A breakdown: Your client and the server recognizes you breaking the x's. Only the client recognizes the break on y. The client breaks z. The server re-spawns y and z, but the client only respawns y you have an invisible pumpkin on z.
Yeah that's essentially what I'm saying. You found a better way to explain it, and I'll try to use your way of farming.
Well anyways as I was writing this I was testing it out with my pump axe. I wasn't watching and I broke it xD. Looks like it doesn't matter any more. Night ECC I hoped my thread helped!
???????? Maybe make a video? When I break pumpkins too fast, I start to have invisible blocks and if I break too slow, I have to rebreak them again at times. For some odd reason using the same computer, I do pump farming with little lag and with massive lag spikes. I tend to use different computers if I have the chance to pump farm.
@KiritoMC, I actually like that suggestion. I think I will make a video later on. Be looking for it in a couple days
Ok until CrazySwagMaster1 Makes the video, I've made a short video with captions on screen. (I'm not allowed to talk in it) http://tinypic.com/r/b9cd2r/8 Btw, this is my first ever video I've uploaded to the internet. I haven't got any good software that I know how to use so I just used Windows Movie Maker. Special Thanks to @zorracraft lent me their pumpkin axe.
There is an easy way to fix this. Place a block on the space where lag is created. Break the block and there is no more lag.
Fury another way, as said many times before, is just to right click where the lag was created. Saves time.
NO that's what I meant, I mean when I break the pumpkins, my minecraft becomes slower and slower. I need a way to fix it. I already got Optifine
Exactly, once I'm unbanned (like, 3 hours left x.x) I'll change some stuff in my store then make the video. Why do that when you can simply change farming methods and avoid the issue altogether....? Then maybe you create a new thread. That post is not related to this one...