I see that Hoppers and Droppers are disabled on ECC, I guess because of duplication and/or lag issues. My question is: is there a way to automatically put/move an item into a block with an inventory? Here is an example: let's say that I want a dispenser to place minecarts on rail when a player pushes a button, because that player is not allowed to place blocks in the region. The player cannot fill up the dispenser's inventory either (no feature). So, after 9 uses, the dispenser runs out of minecarts. I would normally use a doublechest with a hopper or a chain of droppers to keep the dispenser's inventory full, but hoppers and droppers are disabled. How could I bypass the dispenser's inventory limit without using hoppers/droppers?
I think your best method would be to wire up about 10 dispensers to 10 tracks, and those tracks eventually lead to a single one... Not space effective at all, but I can't think of a better way.
Yes, I tested this before posting this thread (using a random item, not minecarts): when the dispenser in the back ticked, the item was dropped in front of the front dispenser, as if it passed through. So it didn't work :/
I thought of that. Problem is: each time I push the button, I want one and only one dispenser to fire. So there would be needed some comparator logic checking whether a dispenser is non-empty: if so, then fire that one; else, check the next one. It's doable, for sure. But wouldn't all this redstone create more lag than a simple and straightforward dropper chain?
Hm yeah, that's a point. Takes a lot of work to sort that out, I think your best bet would be to just use a single dispenser :/
I believe that the conveyor thing works only with droppers, not dispensers. So i dont think this works.
Sorry I completely misunderstood what you were saying. Yeah they're disabled, dispensers work but the method may not. Sorry about that!
If you are referring to a game of some sort (such as a casino) you can try this method Spoiler: Possibly A Method:p http://imgur.com/gb8C2qd where once the button is pushed it activates the power rail making the minecart move. Then you just have to place another minecart down again from you inv. ? hope this helps seeing how I spent like.. totally 30 seconds of my life on that amazing illustration. *note: To make that railing diagonal without a block above the button block, you have to first put a rail on the top of the button block, place the diagonal block, then break the top rail and replace it with a different block. Edit* But yeah, there is no may to check to see if a dispenser is full or empty.
Lead comparator out of the dispenser. The comparator will send a signal depensing on fill percentage, reaching a power of 0 if the dispenser is empty.
I used it for the second row of fireworks at new year's eve in Piville, they started once row 1 ran out.