Accepted [Main City Server Suggestion] Mob Stacking In Mining

Discussion in 'Suggestions' started by ajp79, Jan 13, 2019.

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  1. ajp79

    ajp79 President
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    What part of EcoCityCraft is this suggestion for:
    Main City Server
    Short title for your suggestion:
    Mob Stacking In Mining
    What are you suggesting:
    Mob stacking to prevent excess lag due to my massive mob traps!
    Why is this a good addition for EcoCityCraft?:
    I wont waste 2-3 days building massive mob traps
    Other information:
    andrew said do it now! May return my spawners.
    Plugin or custom addition:
    Mob Stacking I assume
    One suggestion per form:
    I Understand.
     
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  2. BobbyBlack

    BobbyBlack Community Spokesperson
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    +1 if mob butcher also didnt happen as often
     
    #2 BobbyBlack, Jan 13, 2019
    Last edited: Jan 13, 2019
  3. Genovani

    Genovani 天国の強さ
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    I wholesomely agree, whenever I attempt to grind Skellies at grinders, seperately it kills my fps. +1 all the way
     
  4. Cranqed

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    Yes please, but make it so you have to kill each mob individually and not kill a stack of 50 zombies by just killing 1 zombie.
     
  5. Jeffster_

    Jeffster_ тнε мαη, тнε мүтн, тнε נεғғsтεя!
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    +1 This would be great, Mob stacking on the Main Server. But maybe make it like SkyBlock, were the butcher does not happen as much.
     
    #5 Jeffster_, Jan 13, 2019
    Last edited: Jan 14, 2019
  6. BobbyBlack

    BobbyBlack Community Spokesperson
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    Also please only have mobs like skeletons and zombies stack. dont have farm animals stack


    Perhaps only mining world has stacked mobs as thats where monsters spawn anyways
     
    #6 BobbyBlack, Jan 13, 2019
    Last edited: Jan 13, 2019
  7. xHigh420x

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    +1 for hostile mobs, -1 for friendly mobs.
     
  8. Cat_Fishy

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    Does the plugin work that way? If so, do this, but even if not, I think mob stacking would be a good idea. Maybe turn down the butcher frequency as well?
     
  9. Cranqed

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    Depends which plugin he picks, some let you kill the whole stack by only killing one. Others (the one I think would be best) let's you kill all the mobs in the stack one at a time.
     
  10. blgordonz

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    Not sure how I feel about this. Grinding for xp already takes a while to do. This seems like it would be good for fishing/ shaking and bad for killing to grind xp.
     
  11. Gillyyyyyy

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    I like this idea quite a bit. I agree that it should be for hostile mobs only if possible though. I've experienced quite a bit of lag at spawners in the past and I think that this could improve that.
    +1
     
  12. Baccuus

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    +1 From me.
     
  13. Nicit6

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    I'd prefer it if kept at a low cap as multiple stacks can sometimes be useful. Maybe max at 25?
     
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