So I think we should add something like /seeds to donation features. What it would do is take either all of the pumpkins or melons and turn them into seeds in your inventory so that you don't have to spend half your time doing it manually. I know this may be just a lazy persons method but idk, I really like the idea. Could even add it to an existing feature like ExtCommands or ExtCreations. It would be along the same lines as /smelt
I could see this perhaps working if added onto one of the current donation features, but certainly not a new one. To be honest I could put a macro together in about 5mins to do this for you, if you would like?
Hm, this doesnt take longer that 20 seconds to do so I definatly wouldnt want to see it as its own feature. As an addition would be fine though I guess.
Pretty sure autocrafting macros are illegal. Anyway, this is an interesting idea, however I really don't see what's so hard about putting a stack of a melons or pumpkins in the crafting bench interface and getting out the stack - This literally takes a couple of seconds. As much as this makes things easier, I don't see the need for it to be honest.
Just make it part of extended creations+ since it's basically a /smelt for seeds. Doesn't really need it's own feature.
That's like saying "I find that when I don't have a pickaxe in my inventory, I do better at my job farming." Logic's flawed.
If you can do that with only macromod, you have all my respect - and I want to know how you did it! Not really: https://www.ecocitycraft.com/forum/...craft-command-not-working.139103/#post-763091 https://www.ecocitycraft.com/forum/...command-not-working.139103/page-2#post-768319 I couldn't use macromod unfortunately, because I couldn't find neither a way to control the mouse cursor with it, nor a way to access the inventory slots (I said inventory, not hotbar) - I had to make use of an external tool for that. However, back to the topic: I would love, in general, the ability to craft via command. I would surely pay for such a feature. It would be done server-side, so no issues with chest stealers I guess. Could it be painful to implement?
What nicit said. No need to make it specific to seeds. Just make anything craftable with a command. +0, I guess?
Yeah no I agree with Nicits haha this was just something I brought up a while ago and Jamie said it was possible haha never thought of other stuff was just concerned about farm making lol
+1 This could be a possible addition to ExtCommands++. I don't see the point in making a new feature just for the command itself, but it would be a nice addition to an existing feature.