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alpert3925 BuilderBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
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I would still like to see this implimented, and rather than re-suggesting it, I am bumping this existing thread.
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Alright, since it was revived by KMax...my opinion.
It sounds like a good idea. However, I am not sure whether it is actually possible.
/nv enables a potion effect. The problem about potion effects is that they are deleted when changing worlds. (Imagine what would happen if you drank a lot of 8-minute potions and then immediately joined SG) I have no idea whether is is even possible to do, and if it is it would require strict defining of the worlds it works in, else /nv and all other potion effects would carry over to SG, too. -
We had a similar issue with /fly at first, where it would turn off if you swapped worlds. Unlike a potion, which has a duration effect, the /nv command doesn't, and there could be some sort of check a plugin could do that would know you had typed the command that session and it keeps track of it until you log off. I know when I have a pet summoned and /pet hide it stays hidden until I log out, then I have to hide it again the next time I log in.
It's easy as well to suspend various commands from working in given areas. Like how, for GA+s the /godmode command would suspend in PvP world or in an SG (but somehow not in the nether). -
I assume that it actually has a timeout. The **:** time is displayed when it's simply too long to fit the format AFAIK.
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