Minecraft Name: berserk_on_xbl
Suggestion: If someone has donated for Pyro +, they are not able to be set on fire, still does not apply to PVP or SG
Reason: I was in the mining world, mining like most people do while there, and was set on fire when walking into lava. I wasn't afraid I was going to die or anything but the fire stuck on my person for a bit and it just blocks my view from whatever I'm doing. This would also be helpful in the nether as well since a majority of it is made of fire...
Any Other Information: Fire annoys me... its all up in the way and stuff...
Link To This Plugin: N/A
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Thread Tools
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Berserk_on_xbl BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
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SubaruIsBestBoo TycoonTycoon ⛰️⛰️⛰️ Ex-Tycoon ⚜️⚜️⚜️Is this possible? I mean, I'm sure it is, but how would it work?
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_TANSTAAFL EcoLegendBuilder ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade
I asked for this before and was told pyro+ users would need access to the extinguish command, /ext.
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Berserk_on_xbl BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️You just wouldnt catch on fire, like if you fell into lava or ran through fire.
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SubaruIsBestBoo TycoonTycoon ⛰️⛰️⛰️ Ex-Tycoon ⚜️⚜️⚜️Ahh, +1 then.
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Intellectualist BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
It must be so hard for you people that walk through lava unharmed to have those pesky flames.
If walk though lava I die. :p -
_TANSTAAFL EcoLegendBuilder ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade
touche -
ShelbyM5428 Bloo BerryPresident ⛰️⛰️ Ex-Mayor ⚒️⚒️ Premium Upgrade
+1 this is the most irritating thing I put up with most of my time when I mine. ;_;
I think it may be possible in some way... -
Revanrose6 Sith LordECC Sponsor Tycoon ⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Gameplay Architect Premium Upgrade
I agree. This is especially annoying when I accidentally punch a cooking pot. Those flames stay for 5-10 minutes.
Revanrose6 -
I just used the default texture pack and copied it and made the changes to the pumpkin mask and the fire. Both are visible but very transparent. :)
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Its extremely easy to do in code, and if i could get access to the liquidsafe repo i could add it
Basically,
while(player.getFireTicks() >0)
{
player.setFireTicks(0);
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kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium UpgradeThat's silly. Just make it fire on firedamage together with the damage canceling. Also an unnecesary while loop, it will only be run once when you set it to 0, an if statement would be better. But even that's unneeded, because it'll only trigger whenever you're receiving fire damage. Anyway.. I've added it to the repo already, now we wait for andrew to update.