@Kozz can you add my shop? Can't seem to get a token. My shop is /warp holland the whole wood building.
Thread Tools
Thread Tools
Page 2 of 10
-
v1.0.2 released!
Downtime was 30 minutes.
Changes:
- Changed website layout!
- You can now view recent searches!
- On-site guide which covers everything from searching to downloading the mod to adding shops.
- Contact sections for adding/removing shops, bug reports, and.. anything else.
- Fixed the item sorting
-
Winner x 1 - List
-
Fr0zenTiger PresidentPresident ⛰️⛰️ Ex-Tycoon ⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
- Joined:
- Jan 2, 2019
- Messages:
- 693
- Trophy Points:
- 40,660
- Gender:
- Male
- EcoDollars:
- $4,186,802
- Ratings:
- +697
-
Cas_with_a_K PresidentPresident ⛰️⛰️ Ex-President ⚒️⚒️
oh my god, this is amazing!!
great work kozz!!
Edit:
1. is it possible to add the unsername of the person selling the thing? since towns like /warp store had multiple shops, and the website shows multiple options but we don't know where to find the particular item and going from store to store is a hassle.
2. also, does this capture the price changes? Because I'm seeing some inconsistencies. -
I will work on making it compatible with Fabric once I have time. I wouldn't expect it soon, as I will have to get familiar with their API.
1. Click the expandable dropdown (the caret/arrow on the rows). This shows the person selling it and the exact coordinates of the sign.
2. This captures price changes when prices are updated through the mod, not instantaneously.
Hey Arthur, I actually updated the mod to 1.15.2 a couple of weeks ago, I just haven't updated the download on the website yet. This is something that will be done hopefully by Friday.
@Everyone
I apologize for not being on that much lately. Just a lot going on - I'm working full-time as a developer, am a full-time student at university, and just purchased a house and am in the process of moving in!
That being said, I have still managed to add every requested shop within 24 hours, and update the prices ~2 times a week! :)
@andrewkm
I will move this out of beta once I have a couple people who can help me maintain shop boundaries and update all shops regularly. I'll start that search soon, hopefully this will be in place next week.-
Winner x 5 - List
-
-
Pushing some changes (nothing you'll see client-side).
Code optimization, analytics, etc.
Website may be down for a few minutes.-
Winner x 1 - List
-
-
Currently working on a complete overhaul of the codebase.
Not any major visible changes, but refactoring code for improved performance and readability will allow the project to scale.
Removing external dependencies to minimize the bundle size sent to the browser, improving load times.
This also helps me discover unreported bugs, e.g. after switching tabs on mobile, you cannot switch back to 'items'.
After this, I'll release the 1.15.2 mod on the site and begin the search for those who can help add new shops.-
Winner x 3 - List
-
-
Status
Still working on various improvements and bug fixes.
There is a lot of room for improvement, but I am working on big-ticket items first.
Has been more work than I anticipated, but I love doing it :)
I was hoping for a release this weekend, but it may be next weekend.
Performance Improvements
Updating even a small shop was taking nearly 10 seconds.
Might not sound too bad, but I have quite a powerful rig.. this could easily take half a minute on a less-powerful computer.
I found some opportunities for improving performance, and took advantage of them -
Updating shops will be 12,000% (120 times) faster.
Before:
After:
Also, I'm reducing the 'cooldown' of updating shops from 1 minute to just 10 seconds.
This way, players can easily help me update all the shops regularly without it taking needlessly long to do so.
Bug Fixes
Various bug fixes, too many to mention. 90% of them have to do with adding/updating shops.
I've completely redesigned how this is handled on the server, the client-side workflow remains the same.
Just keeping you guys updated, I am still working on this! :)-
Winner x 5 - List
-
-
LaggyTryHard ♛Exalted Builder♛EcoLeader ⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade
-
02/09/2020 12:30 PM (CST):
Update completed successfully!
[UPDATE] [V1.0.2]:
- Completely refactored server-side code
- Updating shops is now 120 times faster (from 8.7 seconds to under 80 milliseconds)
- Numerous bug fixes and performance improvements
- Removed external dependencies improving site load times
- Mod for 1.15.2 about to be released!
Google PageSpeed Analytics now gives a desktop rating of 98%!
Can't get much faster than that. :)
I will be rolling out the mod for 1.15.2 today as well,
then I'll be contacting people regarding helping me regularly update and add shops.-
Winner x 2 - List
-
1.15.2 mod is now released, check for the download on the website or on the main forum post at 'Guide' --> 'Downloading the Mod'
-
Winner x 2 - List
-
-
02/10/2020 7:02 PM (CST):
A bug causing incorrect coordinates to be shown has now been fixed.
Players will have to update the mod in order to update shops again.
I have updated the download link both on the website and on this forum post.
v1.0.2 has been updated to v1.0.2a-
Like x 1 -
Winner x 1 - List
-
-
Videowiz92 YesMythic ⚔️ I ⚔️ ECC Benefactor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ X ⭐⭐ Gameplay Architect Premium Upgrade
Can I make a suggestion to be able to search multiple items? Change the dropdown box for items into a checklist that adds to the results below.
Keep up the great work!-
Winner x 1 - List
-
-
I've thought about this, but how would the table be ordered?
Either one table with all items, which may get confusing as each line could be a different item.
Or one table for each item, which would fill up the page.
If I were to implement this, how would you like the table(s) to look like? -
LaggyTryHard ♛Exalted Builder♛EcoLeader ⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium UpgradeOne table in alphabetical order
-
Videowiz92 YesMythic ⚔️ I ⚔️ ECC Benefactor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ X ⭐⭐ Gameplay Architect Premium UpgradeAs with how the table defaults now to sort the "Buy/Sell Price (each)" columns first, it would put the items column in alphabetical order as a secondary priority. Can't really test this right now with the current setup as selecting the item column to sort doesn't change since there's only 1 item type.
Perhaps as an alternative, the table doesn't list the item name - rather keep it as setting the "Buy/Sell Price (each)" as a default sorting method, and the item name is listed under the dropdown menu. After a player has chosen what items they are looking for and finding the price, by hitting the dropdown box to reveal who is selling and at what coords it will also list the item they are after. Besides the checklist that the player had filled out should list what items are being filtered, so the item being displayed in the table seems like a waste of space, in my opinion. Just a thought though and may need some testing to see how it looks in the end.
Page 2 of 10