Minecraft Name: Bangatello Suggestion: A better stacking system (Better for mob drop farms). Reason: Many people complain that the new system is destroying mob drop farms (Hostiles) and the stacked mobs are not dying from the fall damage, so we must add lava, but the mobs will keep on swimming up so we cant really use that. Other Information: You can add Stacked damage (Damage for the whole stack in 1 hit) or just try to find a way to disable few mobs.
I think they would have to be careful implementing this. While it has ‘broke’ auto mob farms if you made it possible to damage the entire stack at once (remember up to 100 mobs) it could quickly become too OP
This could be negated by calculating the amount of damage you have done and reducing that from the stack of mobs. So for example you did 3 hearts of damage and the first mob in the stack has 1 heart. It will die and the second mob in the stack will lose 2 hearts. (If the second one has 1 heart it should die and the third mob would take the damage as well.)
change the config here: # Only kill some of the stack kill-step: enabled: true # The maximum amount by which the stack should decrease by. max-step: 5 change to a reasonable amount to achieve something at least close to what kaslan suggested