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  1. BackToThePast Builder
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    Minecraft Name: BackToThePast

    Suggestion:
    Edit a few additions from this suggestion. Currently I suggest to decrease the spawn rate for:
    • Cobwebs (Seem to always spawn in a stack of 5)
    • Flint and Steel (reduce to 1-2 use per flint and steel)
    With this in mind, we should also edit TNT to have the ability to explode upon being placed. Having to light the TNT usually just causes annoyance with in gameplay.

    Reason:
    These new items all have a great impact on the gameplay (positive) here on ECC, however, when the spawn-rate of these items are rather high, it usually can cause unnecessary spamming of cobwebs/flint and steel. This 'spamming' results in irritation/displeasure and in general less enjoyment.

    Any Other Information: N/A

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    #1 BackToThePast, Apr 15, 2015
    Last edited: Apr 15, 2015
  2. Dccciz Nicememer55
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    +1 tnt light upon placement
    +1 flint gets 1-2 uses
    -1 keep it as 5
     
  3. JamieSinn Retired Lead Administrator/Developer
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    +1 I'd enjoy this much more, making the flint and steel less overpowered
     
  4. alpert3925 Builder
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    Flint and steel shouldn't be in chests at all. It's in a kit.
     
  5. lapkingkn Builder
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    -1 to decrease cobwebs, We non-kitters use this to our advantage and if you take that away we will die and i want everyone to have a fair chance to win sg.
     
  6. BackToThePast Builder
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    I agree with you, and that's exactly why I had made the suggestion to add it to Survival Games in the first place. However, when you're given the opportunity to basically create a 20x20 home out of cobwebs, trapping yourself within it, it should be reduced.

    With the addition of cobwebs/flint n' steel, we must also include the discussion of limitation. You should not be able to 'spam' fire/cobwebs with the intentions of eventually getting the person.
     
    #6 BackToThePast, Apr 16, 2015
    Last edited: Apr 16, 2015
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