1. EraNow Tycoon
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    Minecraft Name:
    BillyL24

    Suggestion:
    Add Decorative head kits to the Creations++ package

    Reason:
    Well... right now.. the only thing in it is a silly /smelt cooldown which isn't worth $20 and that's why I haven't got it... But this addition would make the package a lot more attractive.

    Other Information:
    For several months now it's said "This is what we have but there will be more coming soon!"

    ...

    and nothing ever came. So add this!

    Link to this plugin/Is this a custom addition?:
    http://www.planetminecraft.com/blog/minecraft-playerheads-2579899/
     
  2. SuburbSomeone Shrubby Tycoon
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    I feel like while this is a great feature, it might make extcmds++ worth more than it costs. If the price changes to $30-40 if this is added, +1.
     
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  3. oootopia Utopian
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    That would be a great feature to add to it although as @SuburbSomeone says, it radically changes how much the feature is worth. But just adjust price accordingly. Those few who bought it just for the smelt cooldown just get lucky this time.
     
  4. UnitedStates2 Builder
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    But I mean... Players can still easy just do /skull and spawn heads at their own personal whim - If you want a certain decorative head, just change your skin and do /skull for $10,000 - Much cheaper and easier than buying a whole new package for just a couple of heads.

    I really don't see how this will make a difference or increase donations.
     
  5. EraNow Tycoon
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    No, you could do like /kit food (for food heads) every 48 hours or so I guess. Something like that. Or maybe one time, who knows.

    But don't heads change when you change your skin?
     
    #5 EraNow, Feb 16, 2016
    Last edited: Feb 16, 2016
  6. UnitedStates2 Builder
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    Sure, but why buy a whole new donation feature when you can just change your skin and do /skull and get the heads you need for only 10k/head. If Andrew likes the idea, sure, but I don't see how this will have a large effect on donations.
    Nope. Heads don't update via skin changes - They're literally blocks after being generated by skull.
     
  7. oootopia Utopian
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    The difference would be that people who purchase the donation feature would be able to sell the heads at less than 10k to the other players who would buy from the player with the feature rather than pay the 10k themselves and so the user with the feature makes money off their donation feature in that way eventually profiting over what they spent as well has having the novelty. And also it still will reduce smelt cooldown times so the entire value isn't just the decorative heads.
     
  8. UnitedStates2 Builder
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    Sure, you could make an extra buck from it, but I wouldn't see much more players buying it than we have now. The smelt cool down is the reason people buy it - A couple of heads every 2 days is nothing compared to the value of reducing the smelt cool down, as time is money. I'm not directly opposed to this suggestion, but I don't see how it'd have a major effect on donations. Again, as I've said, if andrew likes it, sure.
     
  9. EraNow Tycoon
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    These heads where pretty huge on potato, they counted for over 40% of the donation total. They're pretty useful for when building your home and such because you can make toasters, rubix cubes, etc etc, all cool things you can't otherwise have.

    -- on there it was different, you'd only be able to buy like a package of 10 heads for $10, and that was it. We could do that too.
     
  10. oootopia Utopian
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    I think you'd be surprised at how valuable the novelty would be to people. Look how much people pay for nicks and trails and pets. But yeah I totally agree with you that reasonably the smelt cooldown is the valuable part.
     
  11. UnitedStates2 Builder
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    Potato didn't have a /skull command, or that much donation features worth buying, really. I agree that they're pretty useful, but as I said, there's other ways of obtaining them too. I have no objections to this, and I'd be quite fine with this being implemented. I'm just saying it won't really result in as much increased sales as one would think it'd get.
    No, that would just pointlessly add a feature that no one buys. I'd rather stick with an addition extended creations++.
    Oh trust me, I'm aware of the value of cosmetics. My point is that people can easily just use the skull command instead of shelling out money - You can't do such with nicknames, trails or pets.
    No. That's a great way to lose lots of donations - That just makes the feature very overpriced for what it truly is.
     
  12. EraNow Tycoon
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    The skull command costs 10k though. If it's a $10 feature with 10 heads or so... That would be 50k -- a cheaper solution.

    Even in the original proposal, it would work like /kit mobs. You get them as you want them. It's much better than paying 10k for your own head every single time.
     
  13. UnitedStates2 Builder
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    I don't see as much players buying it than if we were to put it in extended commands++ - I like that idea - Players will have an extra incentive to donate with the heads and reduced smelt cool down. I don't believe a feature alone will result in increased donations though.
     
  14. RaginDevonian Pro Pokemon Player
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    Didn't read some posts, however, @UnitedStates2 I do see you make some good points. Time is money, and nothing compares to the smelt cooldown, but in the long run, changing skins all the time and forking up 10k is a lot more expensive than a one time feature.
     
  15. oootopia Utopian
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    You know @UnitedStates2 if you were ever like "10/10 agree" I'd faint. But that's exactly why you're my favorite on the forum <3
     
    #15 oootopia, Feb 16, 2016
    Last edited: Feb 16, 2016