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  1. Nelsin Builder
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  2. Xslare Builder
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    Fishing drops with McMMO are iffy, as finding a good balance between dropping and rarity is nigh-impossible. As much as we would all like free goodies, think about how many items will be brought in by a single person alone; and then expand it to every player that will eventually get 600+ fishing. Lots and lots of things.

    I always preferred implementing a system for a "double drop" of fish as a percentage based chance from your level / 2, as then not only is it helping speed up leveling, but also pump out some extra cash. Also, it doesn't ruin the market for everything else because of how buggy minecraft fishing can be.
     
  3. Netsui EcoLeader
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    The same is true for iron and gold drops, but they're not really worth anything, and will become true for diamond drops if they're implemented so in actuality it wouldn't change a thing really. As well getting to 600+ fishing now that auto fishing is bannable will take many months of constant fishing, just getting to where I am at 783 took almost a year alone(granted I wasn't fishing for a little while).
     
  4. KainHighwind16 Builder
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    I fully agree with this fish sells for $10, if someone has spent so much time fishing they deserve the bonus.
     
  5. Revanrose6 Sith Lord
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    I currently see no point in training fishing, but, if certain things were to be added, as suggested, I would feel significantly more inclined.

    Revan
     
  6. Netsui EcoLeader
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    I do believe it has been quite a while since this has been seen so I will bump it back to the first page.
     
  7. JokerBoss99 Builder
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    Bump. I will start fishing :D
     
  8. contron11 Builder
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    i am only at level 30 fishing should i keep trying to fish i got a few thousund xp and 10k probably is it worth the journey to more than 100
     
  9. Mission001 Ex-EcoLegend HⱻặĐHůƞẗǝɍ
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    The idea has been discussed with the staff and we feel at this time there is no need to add treasure to the fishing McMMo?

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    Mission001
     
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