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  1. Builder ⛰️ Ex-EcoMaster ⚜️⚜️⚜️⚜️ Premium Upgrade

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    Minecraft Name: xX3PICREBELXx

    Suggestion: Nerf the money that the players receieve in games only containing 2 players

    Reason: Prevents boosting, people can literally do /sg join 2 and after the 60 seconds is up in which they wait for the game to start can do /sg leave and make $1500 each time they do it. If you then proceed to split the winnings between two players that's $750 each. Let's say you do this 50 times an hour(technically you'd be able to do it for 60 minutes if you REALLY are trying hard) so $750 multiplied by 50 is $37,500 each which is ludicrous for something so easy to do.


    Any Other Information: I don't really have a value in mind to change the money rewarded from 1v1's to become which is why feedback would be much appreciated.

    Link To This Plugin/Is this a custom addition?: n/a
     
  2. Builder ⛰️ Ex-EcoMaster ⚜️⚜️⚜️⚜️ Premium Upgrade

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    BUMP - Would like feedback if possible
     
  3. Phantomine Builder
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    +1

    This would help balance things out. It is better to prevent future problems than letting them happen.
     
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  4. ThomasVerth Builder
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    #4 ThomasVerth, Jun 13, 2016
    Last edited: Jun 22, 2016
  5. Builder ⛰️ Ex-EcoMaster ⚜️⚜️⚜️⚜️ Premium Upgrade

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    BUMP
     
  6. matrix_rep Runner Up in BB20
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    If you do sg leave as soon as the game begins you only make 1000 dollars from winning. If you kill the person you make 1,300 + 300 for a kill
     
  7. JamieSinn Retired Lead Administrator/Developer
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    Hmm. I have a few ideas for this. I'll poke you on skype once I'm home from school.
     
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  8. Reincarnated_ Builder
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    I disagree. I don't think two normal people should have to suffer of booster's mistakes. It's easy to catch them anyway. Just check in sg history, if the game is shorter than 2 mins and it has the same 2 people, you know what's happening. I don't know, I just don't feel like normal people should be punished for another person's mistake.
     
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  9. MaxToMinimum President
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    I 2v2 all the time (Legitly) And most of them are under 2 minutes. one full minute of PvP is actually quite a long time
     
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  10. Reincarnated_ Builder
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    No. I say two minutes Becuase of the start time and grace period. I don't know if start time is counted or not but if it is then yeah 2 mins. If not, then make it under 1 min. Simple.
     
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  11. drodude Builder
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    -1 People will lose interest in sg again due to low money making
     
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    #11 drodude, Jun 27, 2016
    Last edited: Jun 27, 2016
  12. Builder ⛰️ Ex-EcoMaster ⚜️⚜️⚜️⚜️ Premium Upgrade

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  13. purplelegoender [⚜EcoLegend⚜][⚜Philosopher⚜][⚜RogueDivision⚜]
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    As matrix said 1000 for the win +300 but when their are 3 people its 1000 + 500 for no kills at that. Their are a few users who just /SG leave everytime someone better than them joins a game and its annoying especially when you want the SG stats for the game lol. I mean this would be helpful for users who constantly do this, but this should only affect users who leave SG and get the win amount from SG with zero kills.
     
    #13 purplelegoender, Aug 13, 2016
    Last edited: Aug 13, 2016
  14. RazorRimz Builder
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    Please don't do this. SG is so dead that most games off peak are only 2 player games. We can catch those who are boosting. Don't punish those who actually still play!!
    -1
     
  15. Digger0208 Builder
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    I can see what y'all are saying, but many times when I log on there are only two people playing.... -1
     
  16. MoistKelpy Builder
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    +1 If you can get boosters without harming regular players.
     
  17. Solstice18 Builder
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    If you base the system off doing ./sg leave I do not see this as a bad idea. using the command to leave the game cuts the time cost per game dramatically, which should cut the $$ earned dramatically.
     
  18. DonaldTrump9 Former President of ECC
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    +1 This would help prevent SG Boosting, and encourage bigger games.
     
  19. RazorRimz Builder
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    SG is pretty much dead at the moment. As a result, people play 2 player games a lot. As long as people are actually trying to PvP, not letting one win just for the money, SG rewards in 2 player games shouldn't be nerfed. Most the games that take place are two player games, therefore this is a bad idea.
     
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  20. Conorx Its well and truly Big Boy Season
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    Fifty games in an hour with killing a user is impossible. Considering it takes sixty seconds to begin the game, and sixty seconds for the grace period to end, only 30 games are possible at maximum efficiency, as each game will take a minimum of 2 minutes. That being said, as an SG player, I do not see many people 'boosting' now as usually someone joins and puts them off attempting to boost. Furthermore, the impact this currently has on the economy is minimal, so I do not think a change is exactly necessary.

    Survival Games is fairly dead currently, and a nerf would only have a further negative effect.
     
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