1. Jrg5978 Mayor
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    It doesn't have to be a trade sign. It was just used as a comparison.
     
  2. lapkingkn Builder
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    [Activate] <-- name
    1 Nstar:0 <-- item
    1 <-- seconds of redstone current
    lapkingkn <-- name of player

    [Activate]
    $500:0
    1
    lapkingkn
     
  3. stoler202 Builder
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    Actually i think it should work like hidden switches, so you can change for it to be lever or button so for the second line i will put button:1 for 1 tick for button or simply lever
    [Activate]
    $500:0
    Lever
    stoler202
     
  4. _Mendiboi President
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    I really hope this happens, it would open up so many redstone-related economic possibilities. It would revitalize the casino industry, and it would make it much more automatic and fair. You could set up a donation dispenser (idk if there is such a thing), and use the redstone signal to automatically activate it on payment. The item it spits out could even be the reward. Less possibility for scam this way.

    I sure there are much better ideas than this, but I think redstone output from a trade sign would open up limitless possibilities! :D
     
  5. lapkingkn Builder
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    I'm doing this for my casino that's why i support this so much. :)
     
  6. lapkingkn Builder
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    good idea
     
  7. donkey5k •| The Legendary Donkey |•
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    +1 I love this idea! It's a great idea and I am totally behind it!
     
  8. zjkhan Arridian Emperor
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    +1 I love this idea, if only we had hoppers bruh...
     
  9. lapkingkn Builder
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    They only reasons who don't have hoppers is because of auto mob farming
     
  10. zjkhan Arridian Emperor
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    ikr.. but if they could stop that..
     
  11. StanleyMines [Resident] [VIP] [Semi-Active] [Ex-President]
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    have the [activate] sign type thing, and have a way to change to a switch like stoler202 said. Yah.
     
  12. lapkingkn Builder
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    Since Physicistsmom is the new server owner i hope she can look at this and maybe add this in it is going to be very useful if it does :)
     
  13. Builder ⛰️ Ex-President ⚒️⚒️

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    Pay per use!!
    +1
     
  14. XQQQME Mayor
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    This could be an awesome function to have, however there may be some practical limitations to using a sign block. But since I'm no programmer, will leave the following statement found on the Bukkit threads:

    "Q: How do I make a block emit a redstone signal?.

    A: Since the Block class doesn't have a setPowered() method, no.

    This question has been asked numerous times (google for "bukkit set block power") and the answer remains the same: you can't turn a block which isn't a redstone emitter into a power source. You need an emitter like a torch, lever, button etc."

    Maybe our programming guru's on ECC could explore this channel should there be a chance to support this suggestion.


    Sent from my iPad using Tapatalk
     
  15. 314 Irrational GameAdmin, former ServerAdmin
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    Isn't that like the [x] signs we have that power adjacent levers? Couldn't the code of them be combined with the code of the trade signs?
     
  16. XQQQME Mayor
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    That would be along the lines of an older 1.2.5 plugin 'Redstone Pay' which worked in a similar way, but charged items not game currency. This is also where the next coding challenge may be, getting the plugin to work with the server currency.


    Sent from my iPad using Tapatalk
     
  17. cainam Mayor
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    I love the idea of this functionality, especially if given to extcreations or extcreations+. Porting the code from the [x] sign to use in game currency and items shouldn't be too hard because there are already trade signs that allow both. It's just a question of merging the two codes properly. Though the [x] sign doesn't put out a redstone signal, it flips a switch, I don't think having to add a button or switch would be a horrible burden.
     
  18. Jrg5978 Mayor
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    I am bumping this as I'd like to see more input on it. This is relevant therefore not a necro.
     
  19. Jacob43365 EcoLeader
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    This has so much potential +1
     
  20. stoler202 Builder
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    Please add this...