[Suggestion] Staff Applications

Discussion in 'Suggestions' started by eekelmo, Dec 3, 2015.

  1. eekelmo

    eekelmo Builder
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    @goblizz was going to post this, but I suppose he didn't get around to doing so.

    As most of us know, the staff application format changed from being open every month or so, to being open constantly. I propose that the system is reverted to how it was originally, my reasoning behind this is simple; ever since the system was changed we saw a dramatic drop in applicants.We once saw around 40 or so applications, now it's dropped to less than a page (< 25). Not sure what the reasoning is behind this, but one thing that I'm certain of is that the monthly staff application openings are superior because not only do more people apply (More potential good staff members), but it causes people to be more dedicated to the server instead of just applying instantly. There was time between application periods in which people could reflect on why they didn't get picked (If applicable) and what they can do to improve.

    tl;dr revert the staff app format to the old one, this will cause applicant quality and quantity to rise.
     
  2. SuburbSomeone

    SuburbSomeone Shrubby Tycoon
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    I initially preferred our current situation to the old way of picking staff, but after seeing how it's going this would be a far better way for staff to decide who to choose than our current situation.
     
    #2 SuburbSomeone, Dec 3, 2015
    Last edited: Dec 3, 2015
  3. oxwood2

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    the reason for fewer good applicants applying i believe is not due to the new system but due to the good applicants realizing that the staff team is not worth being on in its current state
     
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  4. eekelmo

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    Fair viewpoint, but the sudden lack of quality applicants and drop in numbers came with the new system - coincidence? probably not.
     
  5. oxwood2

    oxwood2 Builder
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    they also came with the staff team having more corrosive users on it
     
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  6. eekelmo

    eekelmo Builder
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    [​IMG]
     
  7. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    The drop of quality staff picks has been a problem for a while now, it's why I had absolutely nobody I could pick for the last 3 rounds(and only 1 or 2 in per round since like early 2014), while I had 20+ do-not-picks.

    The drop in number is basically going from 30 applicants to 20, negligible. Not that it really matters, because 30 bad picks is not much better than 20 bad picks.

    I think the problem is caused by the average maturity of the userbase steadily declining. And seeing ex-staff complaining about how bad it was on staff is surely not going to increase the applicants either. I think what should be done is making staff consistent, and making punishment in-depth public punishment guidelines. At least the job of moderator can be low-entry if the exact guidelines are laid out.

    Because as it is now, good people don't want to get on staff.
     
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    #7 kukelekuuk, Dec 3, 2015
    Last edited: Dec 3, 2015
  8. FranklyFrustratd

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    I think anyone under the age of 16 should just be banished from applying in the first place.
     
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  9. knears2000

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    That's great and all, but to be quite honest, you'll just have age lying situations like we always have.
     
  10. eekelmo

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    I was 14 when I got staff (Now 15), people told me I did a great job and that I was a fun mod. I don't think that age matters a huge amount unless the person is very young, it's maturity that counts.
     
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    #10 eekelmo, Dec 3, 2015
    Last edited: Dec 3, 2015
  11. SuburbSomeone

    SuburbSomeone Shrubby Tycoon
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    I wouldn't say that. Some of the best moderators can be 14-15 years old.
    @ModEdit
    @KooJo (plz dun kill meh)
     
  12. AllThingsGo

    AllThingsGo Chun-Li Moderator
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    I was a bit skeptical about this new system, but now seeing it in full effect has eased my mind. I like how the staff application process is now It has it's downsides just like anything else we implement. It's a work in progress but to say we should just get rid of it I think is a bit over the edge.
     
  13. UnitedStates2

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    +1

    The old system worked much better plus we don't have as many inactive staff applicants.
     
  14. goblizz

    goblizz The One and Only
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    As for this suggestion, it was on my to-do list @ModEdit :p I would have gotten around to it at some point.

    But, I'm in support for aforementioned reasons. +1 :)
     
  15. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    I was 15 when I first got staff. Also I've seen multiple occasions of people lying about their age to be considered for staff anyway. (jetscat, sksoccer, someone else whose name I forgot)
    Limiting it to age won't do a thing.
     
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  16. FranklyFrustratd

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    Yes and anyone under the age of 16 usually tend to be very, if not mildly immature. However in some rare cases younger teens can tend to have the maturity level of those years older. Rarely though.
     
  17. UnitedStates2

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    Maturity largely depends on the person itself, not the age. You can have many players be very mature that you'd never realize their true age and some who are really immature that you'd think that they're younger than they actually are.
     
  18. FranklyFrustratd

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    Brain development happens with the aging process and that is the contributing factor to if you are mature, or if you are not.
     
  19. UnitedStates2

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    Someone's height generally happens with the aging process too. Does that mean that someone who is older than me is necessarily taller than me? No, absolutely not.

    As I've said, it largely depends on the person - we see immature older players and mature younger ones.
     
    #19 UnitedStates2, Dec 3, 2015
    Last edited: Dec 3, 2015
  20. SuburbSomeone

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    Some develop sooner than others - 16 is a nice guideline, but it shouldn't be set in stone.