Minecraft Name: Expipiplusone Suggestion: Minimum days before share can be sold should be set back to 1 Reason: Having to wait 3 days? Come on, it's totally unrealistic. In real life you could buy and sell by the second - I'm not saying that it should be so here on ECC, but 3 days doesn't make any sense. 1 day was an optimal compromise Any Other Information: - Link To This Plugin: -
If I understood it correctly, it would be too easy to abuse the 15 minute delay between real market and ECC's market. Unless it can be solved another way, I am -3.14 here. :/
No matter how long you have to hold them, the 15 minute window between ECC time and IRL time will exist. 1 day or 3 days doesn't matter, it could be 2 hours... but changing the hold time doesn't remove the window exploit. I think it should go back to 1 day (actually think it should be 4 hours...) and think of a different way to close the window... unless this is a "bandaid" to limit how many times the window can be exploited until a real solution is implemented. If it IS temporary, then we'll just wait (im)patiently
To be quite honest that comment above was really quite short and lazy... If your light bulb broke in your apartment - you wouldn't go an abuy another apartment - you would simply fix that light bulb... (Yes, I know - quite a poor analogy - yet on 4 hours of sleep and only 1 shot of coffee, you shouldn't expect much from me ). But I hope you see where I am coming from. I completely agree 3 days in unrealistic... yet we need to work to find a solution
+1 I see why we have a three day wait time, but I just lost 45% on one company and im not enjoying watching my money helplessly disappearing.
Honestly, I agree with @_TANSTAAFL in a way. The 15 minute window is being abused, regardless of sell time. I'm thinking of proposing a rule until a queue is implemented, but until then, reporting and catching this is just gonna be what it's gonna be.
The ECC stock trader updates 15 mins slower than the real market. People can see a stock rise BEFORE it updates on the ECC stock trader and abuse this to make outrageous gains. (I hope I got that right, correct me if I'm wrong :b)
As far as I know it, that's unavoidable when you use Yahoo's public (and free) data, and it doesn't depend on ECC: it's yahoo's public data itself which is purposely delayed. If I'm not wrong, in order to get real-time data, you would have to pay big money for accessing it (and of course ECC cannot use real-time data, otherwise people not involved in ECC would use it to get access to real-time data for free). This is something that happens to any other fictional stock market above ECC, so I really can't see why forcing us to keep stocks for 3 days would solve the problem (if there's a problem). Other fictional stock markets don't have in place such a silly limitation, as far as I know. @DeMacca might be able to confirm or dismiss all what I said, as he is an expert of stock market.
The keeping/holding of stocks for 3 days was something that was actually reproposed by myself to maintain the integrity of the iPad competition and force people to make smarter decisions rather than pick a big gainer. It adds more risk to buying those large gainers, and makes people think. Currently, I am thinking of ways to resolve this problem, but until then, 3 days stays. It also is a temporary solution to the problem for now until other things can get implemented/resolved/fixed. The thing with ECC's stock trader is the fact that it is so closely intertwined with an ingame economy. If this were a completey separate thing, I would say no limits on price and a 1 day sell, as it would give users opportunities to make it big for an iPad. However, it also has to be looked at from a bigger perspective. If someone makes 1 million due to a delay abuse in one day, the economy inflates and ECC has a bigger problem on their hands. That's why it was set back. Not for some petty reason, but to initiate a fix for this issue.
I'm sorry, but it doesn't make any sense to me: if you think a 1 day delay would be ok for the ipad competition, then why not for the ingame economy? If there's a problem, there is; if there is no problem, there is no problem. Also, keep in mind this fact: the time scale of the exploit is 15 minutes, so it would be exploitable if you could buy and sell within an hour (or any time window of the same order of magnitude of 15 minutes): but a 1 day delay is more than enough to mitigate this effect. 1 days is much more than 15 minutes, increasing it to 3 days doesn't change anything. But most importantly, it can't be a temporary solution, as you put it: the 15 minutes delay won't disappear. It's a fact about yahoo finance and it will stay so: should we then keep this 3 day delay forever?