[Suggestion] /wild time limit

Discussion in 'Suggestions' started by floffle123, Mar 1, 2014.

  1. floffle123

    floffle123 Builder
    Builder ⛰️ Ex-Mayor ⚒️⚒️

    Joined:
    Jan 28, 2014
    Messages:
    246
    Trophy Points:
    21,240
    Gender:
    Female
    Ratings:
    +93
    Suggestion
    I think that the time limit for the /wild command should go down.

    Reason
    Some people including me like to look for things in the wild, and that's hard to do when you can only use the /wild command every 30 seconds. For example if your trying to find wood and you already used /kit starter that day and you use /wild to try to find some. You spawn in the middle of the ocean and you know there won't be any wood there. Do you really want to swim for 30 seconds just waiting to be able to use the /wild command again?

    Other Information
    I'm not asking you to get rid of the time limit altogether, perhaps just make it shorter. I would be happy with 10 seconds or even 15, 20 would be okay too but not quite as far as I want to go. If you were looking for something would you want to have to wait half a minute to use the /wild command again? 30 seconds might not seem like a long time, but when you add in the Mississippi it takes a lot longer.
     
    #1 floffle123, Mar 1, 2014
    Last edited: Mar 8, 2014
  2. AgentHare

    AgentHare Builder
    Builder ⛰️ Ex-President ⚒️⚒️

    Joined:
    Oct 28, 2012
    Messages:
    1,147
    Trophy Points:
    34,840
    Ratings:
    +515
    Use /wild land to not spawn in the ocean.

    I don't find it so long, I do a little exploring while waiting for the timer to reset.
     
  3. DD71

    DD71 Mayor of Nashville
    EcoLeader ⛰️⛰️⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade

    Joined:
    Aug 13, 2013
    Messages:
    1,622
    Trophy Points:
    66,910
    Gender:
    Male
    Ratings:
    +589
    ^ Do /wild land to spawn on land.

    *EDIT* incorrect information
     
    #3 DD71, Mar 1, 2014
    Last edited: Mar 1, 2014
  4. floffle123

    floffle123 Builder
    Builder ⛰️ Ex-Mayor ⚒️⚒️

    Joined:
    Jan 28, 2014
    Messages:
    246
    Trophy Points:
    21,240
    Gender:
    Female
    Ratings:
    +93
    Yah but I'm cheep, I spent as little money as possible.
     
  5. floffle123

    floffle123 Builder
    Builder ⛰️ Ex-Mayor ⚒️⚒️

    Joined:
    Jan 28, 2014
    Messages:
    246
    Trophy Points:
    21,240
    Gender:
    Female
    Ratings:
    +93
    Well the problem with that is that actually I'm looking for clay which is on the edge of islands or on the bottom of the ocean. So spawning on land wouldn't work for me. :(
     
  6. AgentHare

    AgentHare Builder
    Builder ⛰️ Ex-President ⚒️⚒️

    Joined:
    Oct 28, 2012
    Messages:
    1,147
    Trophy Points:
    34,840
    Ratings:
    +515
    I would suggest looking for swamp biomes, they tend to be great in clay.
     
  7. Lee1104

    Lee1104 Builder
    Builder ⛰️ Ex-Tycoon ⚜️⚜️⚜️

    Joined:
    Oct 5, 2012
    Messages:
    1,913
    Trophy Points:
    35,940
    Gender:
    Male
    Ratings:
    +322
    TP+ doesn't allow you to bypass the 30 second time for /wild.
     
  8. DD71

    DD71 Mayor of Nashville
    EcoLeader ⛰️⛰️⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade

    Joined:
    Aug 13, 2013
    Messages:
    1,622
    Trophy Points:
    66,910
    Gender:
    Male
    Ratings:
    +589
    Oh, I assumed it did. Thanks for the info.
     
  9. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
    Builder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade

    Joined:
    May 25, 2011
    Messages:
    10,007
    Trophy Points:
    84,160
    Ratings:
    +6,910
    The cooldown is like this due to the potential of /wild lagging the server if used in quick succession by a lot people. a lower cooldown means people can use it more often and quicker. Which increases the chance of the server having a little tps problem.