Minecraft Name: @TheZombieMuffin Suggestion: Have a double earnings SG month again Reason: SG is dead. This will encourage people to actually play. Some people will buy kits and become regular SG players. Maybe make it a 50-75% chance of kit free during this month? Even if that can't happen, SG needs a boost. Any Other Information: It will give SG a boost. There are gonna be a lot of kits but I'd rather have a game of kitters over not having any games at all.
Increasing SG rewards and the no-kit chance will just bring more toxicity in chat. I'd rather not. I personally believe we should stop trying to revive SG and move onto another minigame without Pay2Win. SG is pretty much a lost cause by now.
I have kits miqpp,spypp,pfpp,bfrpp. I don't have a problem with it. The reason I think kitters wouldn't have a problem with it is.. Well.. They can't use their kits anyways if nobody plays lol. Secondly, we're not getting a new minigame in our economy server any time soon. It's been suggested many times in the past, hasn't been implemented. However, I do agree that we need a minigame without pay2win. For now, SG is worth reviving.
More toxicity in chat is a large problem with that though. There's already enough toxicity in the chat, I don't want to see more.
Increasinging sg rewards does not greatly increase the amount of people who play sg. Non kit players won't be incentivesed for double money because $400 * 0 is the same as $200 * 0. Both ways they make no money. You will see a small increase in kit players but still most kit players without at least buffer+,spy+ and others stay away cause it's a super broken game. This won't fix anything. There is no way to fix sg it's dead and gone. As for making it 75% kit free lol gl with that.
Or andrew can just refund the cash kitter spent on sg and just remove the kits in total. You know how andrew was talking about how the EULA is going to change the shop and will be making it to 15k per USD. He can just refund the cash with in game cash.
No? You're proposing to put literally millions upon millions of ECD into circulation. All that would do is destroy the economy by causing out of control inflation.
This is very very true. But with 1.9, kits become useless. It's going to cause just the same amount of problems in chat about losing use of hundreds of USD.
Err, no. Kits will not become useless with the 1.9 update. You still have OP enchantments and potions. It still gives you an advantage against other players, like kits have done for the past 3 years.
Do not tag me in suggestions that you already have @TheZombieMuffin - I'm not going to reply to anything unless I think it's a good idea, or it's an absolutely stupid suggestion.
So... if we are indeed giving up, is there a possibility that we move SG away from spawn and replace it with a different game? Or do we simply move all games to the hub?
Kits don't rely on fast clicks though.. They simply rely on clicks.. And when everyone clicks equally as fast the kits aren't disadvantaged in any way.
In current kit fights, especially with buffer, its whoever can get the most hits in the fastest, or more so, who can click the other player the fastest.