Minecraft Username:
UnknownRider
Brief Description:
Strength potions in minecraft are only supposed to give 1.5 hearts of bonus damage per tier, with max being 3 hearts with a strength two potion. However, the strength potion given in SG games through /kit buffer increases damage far beyond that amount. When testing the strength potion multiplied damage of a diamond sword (3.5 hearts) to 9 hearts of damage instead of the supposed 5 hearts of damage with the increase.
Instructions:
Go into any SG match and use the strength potion found within /kit buffer. Once used, player damage is multiplied far greater than its supposed to when attacking players.
How many times did you recreate this?:
Multiple times with succession every time attempted.
Result:
Weapon damage for any weapon was boosted far above what it should be.
Expected Result:
Strength potions are only supposed to give 1.5 hearts of bonus damage per tier when applied to attacking.
Evidence:
N/A
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UnknownRider BuilderBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️
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We are currently using 1.8 potion effects and duration.
The only available options I have are whether to enable/disable 1.8 potion effects (all of them, cannot enable/disable seperately), as well as the ability to change their duration. The strength potion duration in seconds are set as such:
Code:strength: drinkable: base: 180 II: 90 extended: 480 splash: base: 135 II: 67 extended: 360
Code:POTION 1 effect:strength power:1 duration:90