YES /FLY! its been two years since us old donors have had /fly and I know I would love and deserve to have it back since that's what we payed for. Fortunately for AEM I wasn't one of the donors who raged and quit or refunded back then but i'm still a very supportive advocate for /fly. one change I would suggest is only to give it to HIGH donors such as Legend+. obviously its the staff's decision but that's my suggestion. Also the flags thing sounds cool but I would really like to see the chat logs that showed who got killed with what from a while ago. Eg. pokemaster27320 slayed Chris4theWin with Stick
50 I agree but aem needs more factions players before that happens 50 players on at a time is being generous if you split that to 3 servers you hardley have ANYONE on at any given time.... However they do it AEM needs more players.
Cades if you had read my earlier comment you would've seen that they could restrict flying on claimed land. So raiding would be just as hard so there would be no difference. You guys just don't want fly cause you wouldn't get the perk.
Hardcore Factions, so practically no kits (So people would not be OP af from the start) and a 10 minute death ban from each death. You need to get all the tools and items yourself.
I like that, but what will the donor perks be? Of course donors would need some perks or the server would just go down. Also, a 10 minute deathban? People would get mad after getting killed and go play on another server for awhile, and nobody wants to have even LESS players on.
But how easy would it be to find raids with no obstacles in ur way and for how much ground you can cover in a short amount of time.
I personally think that the world border should be smaller than a 20k radius. With only about 100 regular players, each player has over a 3x3k square. Since most of these players are in factions and share bases, there are even less bases than that. With less than 100 bases and a 40x40k world, bases are hard to find, which lowers the raiding aspect. Another suggestion is fixing the shop more. There are still a lot of farmable items that sell for only $40 a stack. Another suggestion of mine for the shop is the bulk sell section. Instead of just clicking the cactus sell sign 36 times to sell an inventory, maybe make a sign where you can sell 256 or maybe 2304 of an item all at once. This will just make life easier for the farmers. My last suggestion is to make the kits how they used to be. With 3 overlords in my faction, we get 9 sets of protection 4 every 36 hours! Instead of overlords having every single kit, premium players having vip-premium kits, etc., I would like it to be how it used to be, where the only kit we got is the kit that our rank is. Because when we make 2 and a half double chests of prot 4 in a week, there is no reason to raid anybody. Thanks for reading, I hope the staff can add at least half of these or so to make the server better!
Sorry for the double post, but I do like the idea of two faction servers. HCF and classic AEM-Style factions. Also, I haven't really played HCF but it seems fun. Does it have natural health regeneration?