I'll start out with this: the KitPvP is really fun, when you don't have bastards in OP Diamond Gear spawnkilling everyone who enters. I, for one, personally believe that there should be some kind of Spawn Protection where you can't harm, nor be harmed, for 15-20 seconds after you drop into the arena. I'm sick and tired of not being able to play because of bastards with no life spawnkilling everyone who isn't a donor. It sickens me.
I'm done ranting now. *pant* *pant*
Reply if you think this should be a thing!
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i'd say 10 second invinciblity, but expanding spawn would not help spawn killing.
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Still... im sure some of the other noobs here feel my pain. Even a 10 second time to get away from the spawn would be fine.
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Then dont be a noob and get iron armor vote everyday and u get prot 4 iron pretty much
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which is the same as prot 3 diamond really almost
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How well will Prot 4 Iron Armor fare against a GodSword?
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I agree lol. Like some type of timer so that you could atleast get down the chute. Especially since leather is insta owned in there.
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Yeah. Leathers tend to get pwned easily.
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wwwwwwwwwwwww
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lol i always spawn kill
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Good ideas, But coming from someone who spawn kills I personally think 10 seconds is fair, although I agree with Evanyoshi this may lead to glitching and unfairness to Those more OP.
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Definitely should be spawn protection in KitPvP because when there's a ton of diamond guys you can't make it down, so at least 10 seconds, and possibly speed 3/4 (10 seconds of course) so you aren't getting killed as soon as invincibility wears off...
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This my own opinion,
Even though I am one of those people who spawn kill, I feel this is not needed, I always see around 3 arena where there are just leathers and irons running around, and no diamond.
But, in the case that something like this will happen, I think you should have a 5 second invincibility, so that you can at least get somewhat away from the diamonds.
http://dev.bukkit.org/bukkit-plugins/pvptimer/
I think this plugin would work, if this kind of feature ever came along in-game.-
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