MCMMO Leafblower Skill for Glass

Discussion in 'Suggestions' started by miner1975, Jun 15, 2015.

  1. 8MasterBlaster8

    8MasterBlaster8 Yucky Charms
    Builder ⛰️ Ex-President ⚒️⚒️ Premium Upgrade

    Joined:
    Sep 13, 2014
    Messages:
    292
    Trophy Points:
    30,690
    Gender:
    Male
    Ratings:
    +182
    Is it possible to add fast break for glass to an existing tool? (preferably not star tool)
     
    #41 8MasterBlaster8, Jan 14, 2016
    Last edited: Jan 14, 2016
  2. miner1975

    miner1975 є¢σмαѕтєя
    Builder ⛰️ Ex-EcoMaster ⚜️⚜️⚜️⚜️ Premium Upgrade

    Joined:
    Dec 8, 2012
    Messages:
    1,126
    Trophy Points:
    45,010
    Gender:
    Male
    EcoDollars:
    $0
    Ratings:
    +449
    Sure you could, but special tools have been suggested a few times (a suggestion is currently open on the matter) and that is the reason why I made this suggestion. I made this suggestion because I don't want to have to free up an extra slot in my hotbar for demolition, I don't want to have to save nstars or money to buy one, and I don't want to have to keep up with yet another tool. Having an MCMMO skill is much easier and way more organized. Tbh, having an MCMMO skill is more practical, too (instead of having to bother with putting GlassBreakingVII on a stick). Those reasons are probably why Leafblower was added to MCMMO, not a special leaf tool.

    Sorry, I know this comment was terribly structured but it gives my reasoning and ideas as to why I made this suggestion and what it is suggesting. Simply put, this suggestion is a simpler, easier, more practical way of making our lives easier when demolishing glass. (In my opinion)
     
  3. 8MasterBlaster8

    8MasterBlaster8 Yucky Charms
    Builder ⛰️ Ex-President ⚒️⚒️ Premium Upgrade

    Joined:
    Sep 13, 2014
    Messages:
    292
    Trophy Points:
    30,690
    Gender:
    Male
    Ratings:
    +182
    Ill take anything that makes it permanently faster to break glass.
     
  4. OppyStoppy

    OppyStoppy Pain
    Builder ⛰️ Ex-President ⚒️⚒️ Premium Upgrade

    Joined:
    Mar 16, 2015
    Messages:
    1,329
    Trophy Points:
    31,355
    Gender:
    Male
    EcoDollars:
    $0
    Ratings:
    +633
    Well? Waddya gonna do?
     
  5. oreo1227

    oreo1227 ℓαριѕ ℓαzυℓι
    Builder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade

    Joined:
    Dec 15, 2012
    Messages:
    4,067
    Trophy Points:
    61,090
    Gender:
    Male
    Ratings:
    +3,168
    Thoughts @JamieSinn ?
     
  6. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
    Builder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade

    Joined:
    Jun 4, 2011
    Messages:
    5,447
    Trophy Points:
    78,090
    Gender:
    Male
    Ratings:
    +4,567
    Overall, possible. Not something I see happening in the future.
     
  7. miner1975

    miner1975 є¢σмαѕтєя
    Builder ⛰️ Ex-EcoMaster ⚜️⚜️⚜️⚜️ Premium Upgrade

    Joined:
    Dec 8, 2012
    Messages:
    1,126
    Trophy Points:
    45,010
    Gender:
    Male
    EcoDollars:
    $0
    Ratings:
    +449
    Would you mind elaborating on why this isn't something that would be feasible? As you can see there is a lot of support for it. I realize that the hub is (and has) been coming up, but are there any other reasons as to why this won't be added?
     
    • Optimistic Optimistic x 1
    • List
  8. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
    Builder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade

    Joined:
    Jun 4, 2011
    Messages:
    5,447
    Trophy Points:
    78,090
    Gender:
    Male
    Ratings:
    +4,567
    It's a large feature that isn't vital to the server, and rather just a nice thing to do.
    The amount of work needed isn't worth it in this specific project. Maybe if I have a lot of time free and have nothing planned for a while