More Minigames on ECC

Discussion in 'Suggestions' started by Maco20047, May 17, 2014.

  1. Maco20047

    Maco20047 |-《□》-The Medievalist-《□》-|
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    While this is indeed true, mingames will provide for a more fun way of making money.
     
  2. idkhowtoplay

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    I agree completely. It is a lot of fun (even if I don't win usually).
     
  3. Maco20047

    Maco20047 |-《□》-The Medievalist-《□》-|
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    That's the objective. :D
     
  4. Turtwiginator95

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    I like the mini-games idea alot. As long as we can keep the idea of a single economy intact. For most mini-game based servers the owners separate the money to just the mini-game your currently in for example
    skywars warp - you get 8 kills so u get 800 ECD
    (Warp too SG)
    SG you have only gotten 2 kills in an SG game so your overall balance is 200 ECD

    that's the only negative side I can see besides lag. The reason being is that a mini-game sever sometimes ruins a economy server I think that's what most people are worried about. But if Andrew can find a way to balance all the money distribution out so we can always have a single balance no matter what we play. That would be awesome instead of being the #1 economy server we can easily be the #1 server period!

    overall +100 I would love to see more mini-games
     
  5. Turtwiginator95

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    Bump bump bump it up bump that ECC spirit up
     
  6. stin23

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    -1 this is an economy server. Go play a minigame server if u want minigames. SG is already a semi "cheap" way to make $
     
  7. XNinjaXSteveX

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    +1 would be a great addition to ecc and bring in alot of new players
     
  8. JokerBoss99

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    +1
    But I don't want ecc to become another hub gaming place where survival isn't the fun point of the server...
     
  9. oreo1227

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    +1 I know we have a couple "Future plans" portals. Maybe if we incorporate one or two new mini-games to draw more interest into the server, preferably without kits, so that we can keep newer players that leave SG for all the kits being used. It'd be fun to add a couple small, even chanced, games. I'm not suggesting making this into a mini-game server, but a couple more things wouldn't hurt if they don't cause too much lag.
     
  10. Maco20047

    Maco20047 |-《□》-The Medievalist-《□》-|
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    Just an FYI: I'm not saying make ECC a hub server, or introduce tons of minigames. Just one or two, or maybe 3 new fun ways to make cash. :) Even if we announce we have 4 minigames, whatever they may be, it will still get us more users. :D
     
  11. grubmatt

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  12. DD71

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    +1
    I don't really like how the server is so focused on actual work. I rarely farm because it is so boring. Sg is the most fun way to make money so I do it. I like more minigames because you can make money off of them while still requiring effort. Also, it might bring in new players.
     
  13. MrJiggle123

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    +1 It will bring more users to server
     
  14. Mr_Doom_Bringer

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    I would love to see some way to make it so that you can "queue" into a round of parkour, and it's a 1v1v1v1, first one to the end wins, each user will have to pay $x amount of money to play, and the winner gets $x x3 (Leaving one $x to tax)
     
  15. jhebert2012

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    I think 3+ minigames would be pushing the server to be a minigame server, but ecc is getting boring.
     
  16. jwpwns

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    I agree the server needs more things to do Its getting boring and sg sucks and is boring sg kits make it worse they where a horrible idea So
    +1000
     
  17. ldw116

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    This is a great idea. This doesn't spawn money either so nice job
     
  18. ldw116

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    Look go on a kit PvP server and see how many kills you can get in an hour with the best doctor kit it is something like 500. 500 x 100 = 50k an hour
     
  19. Turtwiginator95

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    How fast are your games? The organization in SG with waiting and voting keeps matches organized and stop players from getting constant kills and making a ton of money.

    A "kit pvp" is not the suggestion because these types of pvp is basically an area where any number of people can drop down and have a sword swinging fight this is a game type we already have in ECC and it doesn't generate new income besides additional items made for that purpose. The "mini-games" that are being suggested will most likely be ordered and set for a curtain amount of people per game along with the amount of money andrw wants to circulate.

    Look at our SG it's more of a science now how much money is made, how many kills could your get an hour taking into account time, and kits to provide a power balance.

    With calculations that involve other players and the nature of the game "sky wars" "CTF" "parkour" you must take into account the games settings and rules.
    - time to start
    -time to finish
    -amount of players
    -allowed re-spawns
    -amount of money per kill
    -amount of possible kills per hour
    SG is successful because anderw and a few others knew the potential money circulation that can come from it. So they compensated with fluctuations in SG winnings, arena selection, kits, and time limits including death matches. These all serve to regulate the game making it fair. The same will be done with any new mini-game they may or may not be accepted.
     
    #39 Turtwiginator95, May 29, 2014
    Last edited: May 29, 2014
  20. Jess_T_Jericho

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    Rewards+hide'n seek