[Suggestion] No-Kit Chances

Discussion in 'Suggestions' started by miner1975, Jan 11, 2015.

  1. BigB_Man

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    I think I would like 1/4...
     
  2. FlyingIsOP

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    EDIT: sorry guys about that video. posted it on the wrong thread.
     
    #22 FlyingIsOP, Jan 26, 2015
    Last edited: Jan 28, 2015
  3. 0TheRedHerring0

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    +1 to 1/4th chance no kits. Actually, I would like to see sg earnings lowered too.
     
  4. BigB_Man

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    Acctually... I think 1/5 would be better...
     
  5. 12345shane

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    We need more no-kit sg's... kitters are way too overpowered. SG is 85% pay2win, 15% skill as of now. It's really just a massacre, not even games. This needs to change because SG has done nothing but make new players leave and make the current players and server rich.
     
    #25 12345shane, Jan 28, 2015
    Last edited: Jan 28, 2015
  6. RaginDevonian

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    There is not really a difference between 1/5 and 1/8. Heck 1/4 and 1/8 isn't a big jump either.


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  7. BigB_Man

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    I guess...
     
  8. greg45865734

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    1/8 to 1/4 is double the odds...
     
  9. greg45865734

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    As for the suggestion though +1, but I think it'd be a better solution to separate kit and no kit games by arenas, so people can simply join what they want to play instead of having to just take a chance of getting what you want.
     
  10. miner1975

    miner1975 є¢σмαѕтєя
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    If people have a choice, no one will ever play in the kit games. That's the whole point, is not knowing what you're going to get.
     
  11. BigB_Man

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    Exactly what i wanted to say...
     
  12. RaginDevonian

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    Okay. So we jump from 12.5 to 25. Maybe be double, but doubling a small number will you give you a small number.
     
  13. jhebert2012

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    i sey we mak et like 100% nur kitz, best soluition
     
  14. BigB_Man

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    A bunch of people would quit if this happened... Including me probably.
     
  15. greg45865734

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    As has been suggested in previous suggestions (That I believe are still open) added fewer non kit arenas and a lower reward for non kit arenas. So those suggestions would solve for what you're saying here.
     
  16. greg45865734

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    "There is not really a difference between 1/5 and 1/8. Heck 1/4 and 1/8 isn't a big jump either." It's a big jump. Double the odds itself is a big jump. Also 1/8 isn't that small of a number, which it is smaller than it should be it still isn't very small. Double that is a significant increase and signifigant odds. Since there are 4 arenas with a 1/4 chance assuming all arenas are always ingame at the same time and all begin and end at the exact time according to theoretical odds one arena will always be kit free which is a significant number
     
  17. miner1975

    miner1975 є¢σмαѕтєя
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    You honestly think that people would rather play in kit games and get reked every time instead of going to a "low reward" game? I'm telling you, if we add a constant no kit arena it will totally unbalance the system. That's why the staff implemented the 1/8th chance. So you don't know what you're going to get. And here I want to increase those odds, making it more fair. I don't see what's wrong.
     
    #37 miner1975, Feb 1, 2015
    Last edited: Feb 1, 2015
  18. greg45865734

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    No, the non kit game will be far more popular. Here's the thing. There will be one or two non kit arenas. They will always be full. There are 4 kit arenas. People often won't have the option of going to a non kit arena because it's always full. "It will totally unbalance the system" Don't you see how the system is already unbalanced? In your favor? Well it is and that needs to change.
     
  19. RaginDevonian

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    "Theoretical" doesn't cut it when it comes to greatly improving the server. I have never seen all the arenas ingame at that same time unless they all have 2 people. At least, not since kits became a big issue.
     
  20. greg45865734

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    I don't think you know what theoretical probability is