In Game Name: RaccooyWhat part of EcoCityCraft is this suggestion for: All Main ServersShort title for your suggestion: Grindstone Booster FeatureWhat are you suggesting: A feature that allows a user to grindstone a boost off of an item and store it for later use, probably by using a command. Essentially the opposite of applying a boost, but just allowing you to re-use it. It would have a larger cooldown similar to boosts now, and simply allow people to shift where boosts currently reside. For example, I have multiple boosted Iron Ore, and someone is trying to buy a boost right now. I could use this feature to remove the boost from one of my extra ore, and sell them the boost.Why is this a good addition for EcoCityCraft?: Increase sale of boosted items instead of stockpiling them. Could possibly increase the flow of boosts between players. I have been noticing players are always asking to buy them.Other information: Not entirely sure if this is better designed as an additional upgrade to the Booster feature, as I presume people without the base Booster feature would be unable to use the /boost that they obtain from "grindstoning" an item. That or somehow it could be recognized as a different kind of boost, so people with the 'Grindstone Booster' feature can use independently them of the Booster feature itself.Plugin or custom addition: No idea what plugin is currently being used.One suggestion per form: I Understand.
-1 just for the purposes of keeping boosts valuable. To use an example, I have a boost on a mushroom stew for the mission. Once the mission is over, because a boosted stew is worthless outside missions, I would take the boosts off and put it on the next mission's items & not buy a boost from the store or from others. As a result, people will be selling their boosts for cheaper I know you suggested making it part of a feature, but at the same time, I still feel like that would devalue the boost in general
-1. I agree with what Jdawger commented. This kind of feat would devalue boosts and it would also flood the market with available boosts due to mission boost items being stripped and discarded.
I agree with the sentiment above, however, would be open to the idea of removing all boosts from a B3 item and receiving 1 boost back. Maybe even add a cooldown of like 30 days or something. This would allow a little ROI while also not wrecking the demand for boosts. This would also prevent people from using their boost frees and just converting them back into boost items.