In Game Name:
JdawgerWhat part of EcoCityCraft is this suggestion for:
All Main ServersShort title for your suggestion:
Increase wizard cool down to 90 daysWhat are you suggesting:
Increase the cool down of the new wizard feature/command from 30 days to 90 daysWhy is this a good addition for EcoCityCraft?:
Especially since you can run the command three times per cool down (one per server), 30 day cool down might be a little OP since that’s 36 upgrades per year per person. 30 days wouldn’t be so bad if it was one upgrade, but with the three (and possible more once we get more main servers), but as it stands, it might ruin all lower level magic tools.Other information:
EDIT NOTE: I disagree with this suggestion now that I learned magic armor isn’t a part of /magicPlugin or custom addition:
One suggestion per form:
I Understand.
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I actually think this will be good for the lower level tool market since they can be upgraded into far more valuable higher level tools, but I'm undecided on this suggestion thus far
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I get where you’re coming from, but at the same time, the smaller tool market is probably going to have a significant and damaging increase, which would probably make these tools even more impossible for the non-Uber rich to obtain. I just fear that a few select people will even buy them.
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Fr0zenTiger PresidentPresident ⛰️⛰️ Ex-Tycoon ⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
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+1 36 per year is too much
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OConner1279 PresidentPresident ⛰️⛰️ Ex-Tycoon ⚜️⚜️⚜️ Prestige ⭐ I ⭐
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People were told that it would be per server and then bought the feature.
very -1
I think Andrew released the feature knowing what it would do.-
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Mission001 Ex-EcoLegend HⱻặĐHůƞẗǝɍECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ III ⭐ Premium Upgrade
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Features have changed in the past based off of balancing and general evolution of the server.
So basing it off of "I bought it cause it was this and thinking it'll stay the same forever" is silly
+1
I think a global cooldown instead of the ability to do it on every server would ease whatever steep economy change this will make.-
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Not thinking it will stay the same forever, thinking it shouldn’t be changed immediately after people bought it.
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I will state that my only issue with wizard the way it is comes from 36 upgrades a year. That's 18 L1 tools to L3 per user. Based off buycraft history, we already have eight users with the feature, and more to come in the future. All I'm proposing is make it 12 upgrades per year per user. I don't care if it's a 90 day cooldown with three per (1 per server, with more to come once we get more main servers) or 30 day cooldown with one global upgrade per cooldown.
Regardless, even if this is changed from 36 per year to 12 per year, I will still buy the feature for the price it is at. -
Just to pick your thought process, would it be better to change it at least months later when more people have it or immediately when it drops when less people have it? I know you just bought the feature and this would possibly directly affect you regardless, but I'm asking from a more logistical viewpoint.
I know me personally I rather address and possibly change a potential issue sooner than later.
I'm not trying to screw anyone out of the feature or anything, I just have some concerns with this new feature, and based off other people's responses ingame and on this forum, I'm not the only one. -
This is a false dilemma fallacy.
Of the two options you proposed it would be better to change it sooner.
In reality it would be better not to change it at all. -
I don't think it's practical to piss people off by nerfing the fuck out of a newly released feature that costs a few hundred dollars over what you state as a "potential" issue.
If there were actual issues, sure. A few players having "concerns" isn't a real issue.-
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+1 The market is already flooded with OP tools. Auction runs almost all day with $1.5M to $25M tools that very few can afford. It will change the availability of certain ores/ingots and their prices. This affects the whole economy, not just this feature. It's new, it needs tweaks IMO.
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-1 I think there should be a scale to upgrading tools and no cooldown since you have to pay an upgrade fee. Below, I will include the upgrade scale.
Upgrade L1 ~ L2: 30mil
Upgrade L2 ~ L3: 50mil-
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What?
people with the feature already can do this for free. Why add a paywall per upgrade for a $400 feature -
BobbyBlack Community SpokespersonMythic ⚔️ I ⚔️ ECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Gameplay Architect Premium UpgradeI wouldnt buy a $300 feature just to be able to then spend 30mil+ to upgrade a tool :l
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The ultimate goal is to take money out of the economy. Why suggest something with a 3 month cool down after spending $300-$400?
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