In Game Name: ChefCraft19What part of EcoCityCraft is this suggestion for: All Main ServersShort title for your suggestion: QuestRefresh FeatureWhat are you suggesting: Add a new feature that allows a certain number of quest "refreshes" per day. This would only apply to incomplete quests and would allow you to "refresh" and receive a different quest for that daily quest. For example, in the "Beyond The Portal" quest, if I receive the "Craft 16 Ender Chests" quest but don't wish to complete it, I could refresh it and see if I could get a better quest, such as the "Place 2 Ender Dragon Heads" quest. It would be even better if you were able to pick your quests, but that could be too overpowered. Just like with other features, I imagine there would be tiers, for example: QuestRefresh - 2 refreshes per day (resets at 12:00 server time just as quests do) QuestRefreshPlus - 4 per day QuestRefreshPlus2 - 6 per day Open to other ideas and thoughts as this is a very raw idea that just came to mind.Why is this a good addition for EcoCityCraft?: Some quests are better "value" for the time and effort put into them in comparison to others. This feature would allow those who support the server to have a bit more flexibility when doing quests. This could also help address the issues with the mining quests and the large amount of ores required for some of them.Other information: Plugin or custom addition: Quests/CustomOne suggestion per form: I Understand.
+1 for a refresh, but maybe we can add that to the Jobs Features Jobs - 1 quest refresh Jobs+ - 2 quest refreshes Jobs++ - 3 quest refreshes Jobs+++ - 4 quest refreshes
There is nothing within the Jobs/Quests system that can facilitate this. I don't think this is necessary tbh. I am quite happy with the pacing of quests and prefer to adjust difficulty with the quest requirements over allowing refreshes.