Very short description of suggestion.
Sg is making way to much money and what can we do to fix that?
Minecraft Name:
@ctop_1013
Suggestion:
What are you suggesting?
ECC I suggest that we lower the price per kill to $300. This way sg can still make good money and be less then or about to that of a startool in an hour. This can limit a game a few hundred dollars with just 2 people and a few thousand with more then 5 players.
Reason:
Sg is making way way to much money! A kill rn in sg is at $450 and if you are really good pvp you will just make bank. This is 1 kill and he is making 5k! Say the avg sg game takes 10 minutes, the is 30k/ hour for someone with just 1 kill an game!
Why do you think this is a good addition for EcoCitycraft? Please be as detailed as possible.
This would be amazing because the server will not be flooded with money. This is a hardcore economy server people. We should not be throwing money around like this. We should as a server agree to limit what sg is making. I personally don't want startools to become worthless do you?
Other Information:
I hope you guys agree with me on this.
Link to this plugin/Is this a custom addition?:
A link to the plug-in you are suggesting, if applicable.
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TheBuckeye11 MayorMayor ⛰️⛰️ Ex-President ⚒️⚒️So um what is your suggestion? You are just saying how much money SG makes. What are you proposing Jamie/Andrew do?
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uhh... lol
this isnt a suggestion. This is just you stating a fact.
Plz give me a solution (however, if you do reduce the income, i will +1 it like 10 times) -
-1 Andrew and Jamie changed sg for a reason
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Babylonian_ BuilderBuilder ⛰️ Ex-President ⚒️⚒️
-1
No just no andrew and jamie changed it for a reason and know what they are doing, there will be a inflation and ofc ores and such will go up in price meaning star tools will make more money just like how melon swords and star rods make more money.
Prices will go up on everything the economy is shifting.
Just like how melons are 2$ now and fishes x2 in price.
Also sg is coming alive why just kill it again?? -
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Babylonian_ BuilderBuilder ⛰️ Ex-President ⚒️⚒️Only adding $150 to the og price doesnt do anything much sg will still be dead.
Also a key word in what drew said was is "Reason" -
this
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The old price per kill was $150.
I don't see how that's a valid argument unless you know the reason. Saying "it's this way for a reason" isn't any kind of argument at all.
I like the idea of nerfing the instant kill bonus to $300.-
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Well, the reason is to revive sg, with people nurfing sg then it wont be revived, it will still be dead
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Agree x 1 -
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Babylonian_ BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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a18greek18 Former EcoLeaderBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
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+1 A much needed nerf that's quite effective. Leave the overal winnings the same and just nerf the kill award from 450 to 300
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Reincarnated_ BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️
-1
It's perfect as it is. Try playing sg and see how much you can actually make. Once you start making money, you'd say -1 to this too :p-
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Reincarnated_ BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️
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