By ClarinetPhoenix on Sep 29, 2026 at 6:14 PM
  1. ClarinetPhoenix

    ClarinetPhoenix She does what she wants.
    Owner Events Manager ECC Sponsor Mayor ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ IX ⭐ Gameplay Architect Premium Upgrade Wiki Leader

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    MAINTENANCE COMPLETE - NEW FEATURES & CHAT CHANGES​
    Maintenance is complete and there have been a few fixes and changes - along with another Suggestions Run! We have implemented a ton of new features, so read up to catch everything.
    Please make sure to read Major Chat Changes at the bottom - it affects everyone who uses chat.


    Bug Fixes
    • Issues with anti-cheat kicking for boats, hitting mobs and hitting other players have now been fixed.
    • Issues with the Magic Hoe not replanting without explicit permissions to a farm region - this has now been fixed.
    • Jobs global bonus rates persisting beyond the bonus period - this is now fixed and all stuck bonuses were removed. We will continue to monitor and make sure bonuses are clearing/starting correctly.
    Explorer Maps Re-Enabled
    Explorer Maps are now re-enabled on EcoCityCraft. Before 26.3 they were simply a "filled map" item. There are now 16 unique Explorer Map items.

    VMR
    • The maps will now generate properly in their respective structures, and you can use them to find the next structure.
    • Sell them to add them to your booklet! Booklet racers - you can now complete your booklet!
    • Don't forget that the first three players to finish their 26.3 booklet win prizes!
    Mains
    • Explorer Maps can be found in their respective structures once we reset the Mining worlds.
    MyJobs Update
    [​IMG]
    If you have any Jobs features, you have access to /myjobs.
    • This interface now includes information about any active bonuses applying to each of your joined jobs.
    • It will update when you are wearing apparel, show your extra bonus from your features and show when your job is receiving a bonus due to a global bonus!
    [​IMG]

    SUGGESTIONS RUN​
    We have completed another Suggestions Run! Read up to see what has been added to EcoCityCraft!

    Fish Mob Drops
    Fish mob drops have been enabled!
    • Tropical Fish, Salmon, Cod and Pufferfish mobs now drop their respective fish drops when killed!
    Magic Armor Upgrade - Silent Perk
    Magic Armor now offers a SILENT effect when a full set is either worn or present in the inventory/Magic Shulkerbox. This perk enables you to silently explore and gather in the Deep Dark cities without summoning the Warden!
    • This perk requires a full set of Magic Armor to be worn/in the inventory to function.
    VMR Sleep Rules
    Insomnia on VMR has become an epidemic! We have now implemented a way to combat your insomnia on VMR.
    • VMR will now pass the night if at least 1 player sleeps in a bed at night.
    Desmelt Addition - Terracotta to Clay
    Those with the /desmelt command (ExtCreationsPlus) can now convert Terracotta into Clay Blocks! Now that this conversion is a thing, there have been a few price changes to Clay and related materials to balance for this change.
    Magic Bundles and Travelbags
    You can now place Magic/Boosted Bundles in your Travelbags to move them across the Mains!
    • Please note that if your bundle contains Tripwire Hooks or Crate Keys (including Star Tokens), it will not be able to be placed in your Travelbag. This is to prevent the transfer of crate keys across the Mains (largely pertains to Monthly Spawners).
    TownControl Update - New Flags
    Users with TownControl (the base) can now use the water-flow and lava-flow flags in their town! Toggle whether water or lava flows within your town. This could be very useful as an anti-grief tool, as well as for some interesting build/lighting mechanics!
    Eco Subscription Packages - Update
    The EcoBronze/Silver/Gold/Platinum packages now include the ToolProtector feature tiers.
    Stone Generators - Gameplay Update
    Stone/Cobblestone and Obsidian generated by the lava/water flow event will no longer count as "naturally generated" blocks, and will no longer pay out for Jobs or count for Boost/Magic perks.
    • This is in the context of leveling Jobs (like the Miner jobs) as well as the Boosted Stone perks (now drops random ore at a low rate).
    • The Miner jobs are meant to be leveled and paid out through legit mining and/or town clearing. I did not wish to remove stone/cobblestone from the jobs and make it super difficult to level. Nor did I wish to restrict the Miner jobs to the Mining world. However, it was never intended for players to be able to cheese the levels with stone generators - so this is no longer a thing.
    • I know that many of the current Jobs leveling curves are quite steep, and examining the leveling curves and adjusting them to be more achievable is definitely in my workflow. Miner definitely needs a look as one of the more active grinds, to ensure it's not an impossible achievement to get your lvl 100. A review and re-work of the Jobs level EXP curves IS coming.
    TeleportPlus2 - Update
    Users with TeleportPlus2 can now use /tptoggle to toggle allowing teleport requests!
    • Use this to simply silence/deny requests if you don't wish to receive any requests!
    • Please note that Staff can still override this and teleport to you if they absolutely need to.
    WaterPlus2 - Update
    Users with WaterPlus2 now have two new perks!
    • You will now have Depth Strider 2 effects without needing Depth Strider boots.
    • You will now have Aqua Affinity effects without needing an Aqua Affinity helmet!
    Both effects are toggled with the /cheats command as well.

    MAJOR CHAT CHANGES - READ UP​
    This is a section that anyone participating in chat will want to read.

    Major Chat Changes
    Mojang/Microsoft is increasing its enforcement regarding inappropriate chat/swearing. In response, we are making the following changes to ECC chat in order to ensure we are on the right side of the EULA and not at risk of being blacklisted.

    Abolished Channels
    We have abolished the Fucker channel, as well as a few other inappropriately named channels. The owners of these channels will be compensated. To be frank, this channel had become a second Global with private chat rules, and over the years it has frankly been... a dumpster fire. This chat is now gone and no longer a thing on ECC.


    Private Channel Rules
    You are no longer allowed to give channels inappropriate names when purchasing them. The Custom Chat Channel wiki page now states the following:

    https://ecc.eco/wiki/global-custom-chat-channel/
    We have also added to the Private Channel rules here:
    https://ecc.eco/wiki/server-rules/
    We will no longer have cases like the abolished channels, where you can do whatever you want for all to see. If you wish to have an unmoderated channel - keep it truly private.
    • In addition, Staff members can no longer be banned from channels.
      • This is to ensure they can still moderate these very public-private channels if needed. If you wish to keep certain people out of your channel - please password protect it and only share the password with your intended channel members.
    • Staff will not be entering random private channels at their own will (and cannot if they don't have the password). They simply cannot be banned from channels.
    • I will be monitoring to see if we have any issues with this and adjust staff/rule policy as needed.

    The Chat Filter - This Is The Big One
    EcoCityCraft has now implemented a chat filter on all the public channels.

    • Global, VIP, Trivia, Trade, Local, Auction, Alert and Shouts are all filtered all the time.
    • Messages sent from Discord are also filtered.
    • The filter will convert swears and inappropriate words into more appropriate words.
    • The chat filter will never punish you for typing out a swear or word - it will just filter it.
    • The chat/nickname rules regarding inappropriate topics/heated topics or other offensive content still apply.
    • Private channels, PMs and party chats are not filtered by default.
    • If a private channel becomes public as past abolished channels did - we can and will apply the filter to it.
    I realize this isn't a great change, but enforcement on inappropriate language is ramping up and we need to get ahead of it - this is how we're going about it. It is definitely preferable to rolling back swearing rules that have been in place for the last 10 years and handing out mutes.
    The filter is starting with a set of the more common words we want to filter, and we will continue to tweak and add to it as needed.

    The wiki and any other relevant areas will be updated with all the new changes throughout the day.

    Wait, I found a bug!?!?!
    As this is another massive content addition - if you encounter any issues, please report them via https://ecc.eco/help


    As always - Enjoy!
     
    #1 ClarinetPhoenix, Sep 29, 2026
    Last edited by a moderator: Oct 18, 2026 at 10:38 PM