Minecraft Username: Emau Brief Description: The potions created using MCMMO's Alchemy skill are not updated in the database properly. They are not able to be sold/stored in Trade signs. Instructions: Make/Hold the new (non-vanilla) potions allowed via Alchemy. The /itemdb description gives different ID numbers for each potion (as it should), but the alternate names give the "general description for 'potions/mixtures'". When using the unique ID numbers to place in TRADE signs, the response is as if it thinks you are holding the general potion. How many times did you recreate this bug?: Multiple, with multiple types of potions. Result: Unable to store any of the new pots in signs. Unable to use the pot name (short descriptions) as the database does not hold any for these pots. Unable to use the itemdb number as the sign does not recognize it belongs to a particular pot. Expected Result: As with all vanilla potions, I expect to be able to use shortnames (ex: st2pot, sph2pot, etc) or the item numbers in signs and have the sign store the potions. Evidence: As you can see in the pic below, all 3 pots I am holding have different idnumbers (as they should), but all have the same general description. All 3 would not go into signs.