In Game Name: toymaster3What part of EcoCityCraft is this suggestion for: Main City ServerShort title for your suggestion: Allow named hostile mobs to not despawnWhat are you suggesting: The ability to name hostile mobs such as zombies, skeletons, drowned, silverfish, etc which prevents them from despawning when named with a nametag and be able to keep as pets or statues.Why is this a good addition for EcoCityCraft?: It will give more use to spawn eggs that can be obtained from the Starcasino.Other information: I personally want this addition because I won a drowned spawn egg at the Starcasino, and wanted to put him in my town's spawn trapped in slabs with a funky name.Plugin or custom addition: This would have to be a custom addition, I suppose.One suggestion per form: I Understand.
You can't spawn hostile mobs in rising via eggs in the first place. Name tags would serve virtually no purpose.