In Game Name:
42basketballWhat part of EcoCityCraft is this suggestion for:
SkyBlock ServerShort title for your suggestion:
Add /godWhat are you suggesting:
That /god mode be added for people with that skygod rankWhy is this a good addition for EcoCityCraft?:
I think that it fits very well with the name and would be a great addition for skygods so that they don’t ever need to worry about health.Other information:
Plugin or custom addition:
Not sure about thisOne suggestion per form:
I Understand.
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42basketball BuilderBuilder ⛰️ Ex-Builder ⚒️ Premium Upgrade
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42basketball BuilderBuilder ⛰️ Ex-Builder ⚒️ Premium Upgrade
Also meant to say this above but it could also be another player upgrade instead of coming with skygod. Or it could come with skygod but also be a player upgrade if you don’t want to buy the actual skygod rank.
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communism1 KingfishEcoLeader ⛰️⛰️⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
Might be a tad OP.
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Short answer: NO
I'm a SkyGod and I even think this is a bad idea. -
42basketball BuilderBuilder ⛰️ Ex-Builder ⚒️ Premium Upgrade
I don’t see why not.. it could easily be disabled in the small pvp area that no one uses and would be another great reason to buy skygod.
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cheese_ball_3 Çhêê§ê lðrÐBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade
U cud just sneak up on ppl in the end and nether, kill em and never die.
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42basketball BuilderBuilder ⛰️ Ex-Builder ⚒️ Premium UpgradeI would assume these would also have it disabled as they are pvp zones.
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i dont see the point of this as you have almost unlimited /heal and /fix all with skygod. if you still struggle to stay alive ... well i cant imagine how you would actually manage to not stay alive.
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I mean, as a SkyGod, I have died 4 times already: once not paying attention to my health and armor at my guardian spawner, once afk in a bad spot, once when my lag couldn’t let me fly in time when falling in void, and once from the main server to Skyblock glitch.
TL;DR there are still plenty of ways to die, even as SkyGod. However, in my opinion, /god will take away from the risk of taking on mobs or avoiding the void (aka, the still fun aspects of SB) -
42basketball BuilderBuilder ⛰️ Ex-Builder ⚒️ Premium UpgradeYou wouldn’t have to use it just because you have access to it. Also some people don’t like lagging out and falling into the void and losing their stuff. Also, when dealing with spawners it would be very useful as you wouldn’t need to worry about the mobs killing you if you need to check on it quickly or need to fly down into your collection area because the hoppers are too slow (just had this one happen yesterday). If that part of skyblock is what makes it fun for you then you wouldn’t have to use /god mode. Just like you don’t have to use /fly or any other command.
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42basketball BuilderBuilder ⛰️ Ex-Builder ⚒️ Premium UpgradeI wouldn’t suggest this if I wasn’t having a problem with the 1 minute cooldown on /heal. Also, sometimes when doing something in spawner areas I don’t have a chance to do /heal until it’s too late and if I do then I’m dying quickly enough that I need to do it more than once a minute anyway.
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Ya know what, I agree with @Gluupor , SkyGod basically does possess God Mode already. Like, we can fly, don’t take fall damage, repair all our tools for free (Bonus). The only things we don’t have is invincibility and potentially one hit kill.
Honestly, if you want to basically heal automatically, you can make/find a macro to do it for you.
And the only downside to /god would be the potential one hit kill (idr if it has that or not, or just a basic strength booster). With grinders, that would give SkyGods an unfair advantage compared to others who need multiple hits per mob. -
instead of a macro you can just bind /pt heal to whatever item you like so its just one click away instead of having to type it in
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42basketball BuilderBuilder ⛰️ Ex-Builder ⚒️ Premium UpgradeI’m not sure if there is a strength increase but I don’t think there is. Plus you can already get a strength boost from mcmmo. The way I see it is that it’s a useful feature that isn’t making the game anymore pay to win than it already is because it doesn’t really give any advantage besides not dying.
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Not necessarily true. For starters, the abilities are a temp. buff that lasts for a few seconds, then there is a ~300 second cooldown before they can be activated again. To increase the activation and cooldown time, you need hours of grinding the skill and the purchase of more features respectively.
However, with /god, If the one hit kill is a part of it, the boost will be permanent and have no cooldown -
-1 Death needs to stay
We already have fly so falling off shouldn't be an issue, lava and water death are avoidable and you have /heal and /feed and /fix
I don't see the use for god-
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PyroTechnix_ Owner of ColebexEcoLegend ⛰️⛰️⛰️⛰️ Ex-President ⚒️⚒️ Prestige ⭐ V ⭐ Premium Upgrade
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SkyGod is already OP enough without having /god. Fair enough it fits with the name but SkyGods already have the ability to /heal and /feed with pretty much no cooldown so why bother adding a plugin or rank feature that does pretty much the same. Also you shouldn't have to worry about dying considering the SkyLegend kits are Prot IV Unbreaking III and you's have a 75% less cooldown for them. The only real reason I can see this becoming a good idea is so that SkyGods can afk at mob farms without worrying about dying but then again, if you think you're gonna die whilst afk then block yourself up or don't afk at all....
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42basketball BuilderBuilder ⛰️ Ex-Builder ⚒️ Premium UpgradeI wasn’t suggesting adding /god for 1 hit kill. I’m not even sure if it’s included with /god. From what I remember on other servers I’ve been on (including the old AEM) /god did not include a 1 hit kill perk.
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