Star Rockets in VMR

Discussion in 'Help & Support / Errors & Bugs' started by Imaginex, Aug 27, 2018.

  1. Imaginex

    Imaginex Living in a Daydream
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    Yup, star rockets are broken in VMR. If you do the kit and use the rocket while in the air in VMR, they vanish. Pretty sure they're supposed to be multiuse I've just been using the kit multiple times to get around it for now, since the kits have no cooldown.

    How to replicate:

    1. Go to VMR
    2. Get an elytra and rocket via the kits
    3. Use elytra, use rocket
    4. Rocket vanishes

    How it should be:

    1. Go to VMR
    2. Get an elytra and rocket via the kits
    3. Use elytra, use rocket
    4. Able to use 1 rocket multiple times to sustain flight.
     
  2. Ladyvamptress

    Ladyvamptress Bloodlust Ex-EcoLegend
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    Yeah @Mission001 said something to me about this, but we weren’t sure if it was intended or not cause there was no cooldown on the kits and you could just get a couple before you take off. Thanks for reporting this @Imaginex. :)
     
  3. pokeball92870

    pokeball92870 PokeManiac
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    I guess my workaround is making a macro that uses the /kit starrocket command 2-3 times and just hitting it whenever you need more.
     
  4. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    Vmr does not have the star rocket code
     
  5. AdmiralD

    AdmiralD IsleTradingCo
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    Any chance you want to fix it....oh wait, nvm, of course you don't...you are retired :p:D:roflmao:
     
  6. andrewkm

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    As Jamie said, VMR does not have the Star Rocket code in it, as well, since Star Rockets are literally a one week thing in VMR there is absolutely zero reason to have this implemented in our custom VMR plugin.