I think there should be a 4/8 chance of SG games happening. Now, I know that people spend lots of money on kits, and they want to use them. But what about the people that don't buy kits? It's not fair when you join a game and you are instantly killed because someone with kits kills you. I think we should equal it out by making it a 1/8 chance. 1/8 chance = not equal (at all). Also, if there's a donator in the game in the first point, whats the point of even playing? They've got an advantage over you, and you know that you are going to die. Might as well call it quits, and leave. I just wanted to make this suggestion to equal everything out.
It's really not that hard to kill someone with a kit unless it's a miq+spy+hunter+buffer combo. Granted, it is a bit of a challenge, but after a while, you learn the tricks and things.
You know exactly what everyone's going to say to this, I honestly don't understand why you'd suggest this in the first place.
@steveshizzle, actually, I had no idea what people were going to say. That's why I posted this suggestion in the first place. You don't need to be a **** if you disagree. Just say you don't agree, and be done with it.
no people buy kits for the advantage most of the time not half the time i like 1/8th kit free but more is just too big of an advantage to non donors for kits. Also andrewkm said this wont happen so gl.
For all the people disagreeing with my suggestion, you're all pretty much saying: non donors should not be allowed to win.
http://www.ecocitycraft.com/forum/threads/suggestion.104489/page-4#post-542693 I think this might help with the insta kill stuff.
@DeVaHz How so? We aren't saying that, I've won plenty of sg without any kits. Plus, it would be a slap to the face to most kit buyers, since we won't be able to use our kits we payed OUR hard-earned money for. I also recommend you don't get so defensive over suggestions, since they are most likely not going to happen.
@DeVaHz Perhaps because you don't own any you wouldn't fully understand. And, KH recently added the 1/8th chance of no kits, is that not good enough for you?
Let me put this into perspective for you. Let's say you want an eff 7 pick which for example would cost you 800k to buy. You spend weeks of farming and mining and voting, desperately working to get that 800k. Finally you reach that point, buy the pick, and start using it and boy does it feel great. You're making way more money now than you were ever before but suddenly Andrew comes on and nerfs the pick price by half. Now it's only worth half as much and you did all that work for nothing. How would that make you feel?
I'd say remove kits entirely but then you'd have to refund everyone. Sorry, either way, it's not gonna happen.
-1 I like it the way it is but if that is to much to ask. Then raise it to 1/4. 1/2 is way to much. Sorry! P.S. Revan said we were trying this chance amount for a few months and that they would try new things as time goes on and they were on top of it.
I think it's perfect the way it is now, if you make it more probable then users kits will restart every other game and it will be almost like plus plus -1
-1. I am not an sg player, but this is too much. This completely destroys the reason for even having kits. Kits are meant to be an advantage, and with the prices of kits (Which aren't that cheap, by the way) this is a useless suggestion. Howabout while we're at it we half the prices of all sg kits? Or why don't we double the amount of sg arenas? IMO this is a very mundane, unlikely and very stupid suggestion. I'm not calling you stupid, I'm calling the suggestion stupid because this would half the amount of people who buy sg kits (which are probably about half of the donation features sold) and make them 4 times as useless.
In theory, this seems like a good idea and I would +1 it.... However, the fact of the matter remains that kits are an integral part of ECC's economy. Andrew nerfed kits one by one over time, and eventually slapped them all with the 1/8th chance. Now, am I saying that it is bad he nerfed it? No, not at all. Everything has been nerfed at one period of time, from Eff7's to Melon Swords. You may also ask why I compare kits to an Eff7 or Melon Sword. If you honestly think about it, to make the desired $20k an hour, you have to spend over $1 mill EcoDollars at current rates to get kits that will make you the equivalent money/hour. Plus, you have to have some skill to not die to others. Disregarding that, kits are fine with the exception of buffer. If anything is to be done to save us all ofthe complaints and troubles, it would be to come to a mutual agreement on buffer, and not restrict all kits. I agree however, that a 1/6th chance would be a bit better. But an increase cannot be huge. I don't own kits, but I don't want kitters to be hurt more than they already are. And, to close, a suggesstion can very well be made that this is advocating for the removal of kits. Why? Because you are saying people who paid money for everytime can only use them half of the time. If that happens, you may as well refund everyone who purchased kits. TL;DR Nerf buffer and keep the 1/8th, 1/6th and don't nerf buffer; I really don't care, but this is too drastic.