I think it would be a good Idea to add the mcmmo anvil to the nstar shop for 100nstars heres how it works: You pay 100nstars for the ironblock (mcmmo Anvil) and say your iron/diamond pick has not many uses left, you simply grab the materials needed (1 ingot 1 stick) and it adds a bit of health to your tool. The reason I would make this an nstar shop item and not a donation feature is that you are paying for the repairs of your item, plus waiting for people to be able to erep your item would not happen, and instead of wasting your $200 on an erep for a regular tool, you can just go grab a stick and ingot and repair your tool. NOTE!!! THE MCMMO ANVIL REMOVES ENCHANTMENTS!
Iron blocks are naturally anvils if the MCMMO plugin is installed. This would not work as I could just craft one myself.
The McMMO repair ability (along with the taming ability) was removed from ECC for as long as I can remember. And like what quieted said, any iron block would be the McMMO anvil and it wouldn't be possible to limit it to only those blocks from the star shop. Also the fact that, for 100 nstars, it's far far too OP, and the Extcommands donation will drop in purchases, and E-repair and repair will be useless.
Oh god... If every iron block was an anvil... my entire spaceship could be used to fix ECC's problems... The ship of fixing!!! Anyways, if it turned every ironblock into an 'anvil' I think that could get seriously annoying for people trying to use iron blocks NOT for anvils...
Guys, special iron blocks can be used without effecting anything else; such as those with a Data Value or forced NBT tag attached. Implementing a special iron block to be sold for an insane price is still viable, though I'm not sure about the idea as a whole.
You guys really need to re-read my post, The mcmmoanvil is an iron block yes, but it has a coding attached to it that is different than an iron block like xslare said, It does not affect EVERY iron block, just the 1 single block that you pay for.
That would be up to the Dev's The current MCMMO anvil does not break, but it would not be hard to add a Durability to one, simple coding.
If this was to be accepted, I would hope that a durability was intact or it may ruin the e-repair market. Revanrose6
For example the coding of a sword... // Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov. // Jad home page: http://www.kpdus.com/jad.html// Decompiler options: packimports(3) braces deadcode package net.minecraft.src; // Referenced classes of package net.minecraft.src:// Item, EnumToolMaterial, Block, ItemStack, // EntityLiving, Entity publicclassItemSwordextendsItem{ publicItemSword(int i,EnumToolMaterial enumtoolmaterial) { super(i); maxStackSize =1; setMaxDamage(enumtoolmaterial.getMaxUses()); weaponDamage =4+ enumtoolmaterial.getDamageVsEntity()*2; } publicfloat getStrVsBlock(ItemStack itemstack,Block block) { return block.blockID !=Block.web.blockID ?1.5F:15F; } publicboolean hitEntity(ItemStack itemstack,EntityLiving entityliving,EntityLiving entityliving1) { itemstack.damageItem(1, entityliving1); returntrue; } publicboolean onBlockDestroyed(ItemStack itemstack,int i,int j,int k,int l,EntityLiving entityliving) { itemstack.damageItem(2, entityliving); returntrue; } publicint getDamageVsEntity(Entity entity) { return weaponDamage; } publicboolean isFull3D() { returntrue; } publicboolean canHarvestBlock(Block block) { return block.blockID ==Block.web.blockID; } privateint weaponDamage;}
First off,Assajj_Ventress I'm not even going to try and read that block of text. Second, revan means the durability of the iron-block anvil; not the tools themselves. Anyways, even at a maxed repair level there is still a chance to loose enchantments in the default configuration. If all anvils had to be purchased, then this method would always be inferior to donator repair; especially if they can easily break. Aside from that, all changes to McMMo can be done fairly easily and without too much hassle; focus on the applications instead of the implementation, as that's the more interesting part to discuss frankly.
I'm afraid I was a bit lost in the suggestion. Do these anvils break/run out of durability? What's to keep them from making the /repair ability useless? Not erepairs, normal repairs.
If you have a pickaxe with 50 uses left and you rightclick the MCMMO anvil with 1 diamon and 1 stick you gain another 50 uses.