[Suggestion] SG Killstreaks in Deathmatch

Discussion in 'Suggestions' started by Ctoolme, Jun 16, 2014.

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  1. partyman909

    partyman909 Builder
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    gud idea :b
     
  2. EraNow

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    This is a fantastic suggestion; it is very annoying when this happens, and I would love to see this change.

    +1
     
  3. StoneIronZ

    StoneIronZ Builder
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    Completely agree.. I've lost many killstreaks from this.
     
  4. Caitlin_Crime

    Caitlin_Crime Ghast Queen
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    +1 Yes please! Go Ctool! <3
     
  5. _kiwi_cat_

    _kiwi_cat_ Builder
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    +1
    Great idea! :D Killstreaks annoy me when they get taken to DM D:<
     
  6. DeMacca

    DeMacca Builder
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    That ^^
     
  7. DD71

    DD71 Mayor of Nashville
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  8. minecraftninja05

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    +1 i think would be helpful easy fix, as some people tend to run during dm, leaving you with about 5 seconds to try to kill them
     
  9. Orkin

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    Agreed. +1
     
  10. pat2100

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  11. frozenfury7

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    Makes sense. I'd like to see a SG suggestion actually go through, and I think this one can pass. +1
     
  12. bombfacter

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  13. TM_iBeast

    TM_iBeast Not Staff Member
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    +1 Go on Ctool!
     
  14. ruffneck50

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    This is reasonable, I haven't gotten too many killstreaks, but I can understand that kind of frustration. :/ +1
     
  15. DeMacca

    DeMacca Builder
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  16. Mochocrap

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    I was literally just thinking about this today.
     
  17. Nicit6

    Nicit6 N6
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    I like this idea. Only very rarely can one now get killstreaks in deathmatch, time where you can't kill shouldn't be counted against you.
     
  18. Gillyyyyyy

    Gillyyyyyy Resident
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    This is the reason why I suck at sg! +1 (but I'll still suck, I'll just blame it on lag ;))
     
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  19. CrazySwagMaster1

    CrazySwagMaster1 Mother F****** Sorceress
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    +1, no reason for campers to hid then get killstreaks at the end of the game. Great idea.
     
  20. Nathan2118

    Nathan2118 Builder
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    +1
    Creative idea
     
    #40 Nathan2118, Jun 24, 2014
    Last edited: Jun 24, 2014
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