[Suggestion] - Stackable bows & potions

Discussion in 'Suggestions' started by StanleyMines, Apr 25, 2015.

?

Stackable....

  1. Bows.

    0 vote(s)
    0.0%
  2. Potions.

    37.5%
  3. Both.

    6.3%
  4. Neither.

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  1. StanleyMines

    StanleyMines [Resident] [VIP] [Semi-Active] [Ex-President]
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    Suggestion:
    /stack work with potions up to 32 or 16.

    Reason:
    Easier to store/ add to trade storage signs
    Easier to use(just hold rick click, not move to hotbar all the time)
    Why not?
    It will making PvP more interesting(where you can just spam potions)
    A reason to hire people with /stack.

    Any Other Information:
    Removed stacked bows, as possible exploits.

    Link To This Plugin:
    Essentials I think has /stack
     
    #1 StanleyMines, Apr 25, 2015
    Last edited: Apr 25, 2015
  2. oxwood2

    oxwood2 Builder
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    It'd break the bow market and would cause exploits, this is why they were removed previously.
     
  3. minecraftninja05

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    Plz something similar with the potions... So annoying restocking them 1 by 1
     
  4. StanleyMines

    StanleyMines [Resident] [VIP] [Semi-Active] [Ex-President]
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    ah i see. Updating main post.
     
  5. StanleyMines

    StanleyMines [Resident] [VIP] [Semi-Active] [Ex-President]
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  6. KMaxwell

    KMaxwell Crazy Cat Lady that Crochets
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    There is an exploitable issue with stacked potions as well. I doubt these will be added back because of it.
     
  7. minecraftninja05

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    Assuming stacking potions such as heal 2 for pvp is unfair?... So just disable stacking potions in pvp areas
     
  8. KMaxwell

    KMaxwell Crazy Cat Lady that Crochets
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    That's not it at all, and I'm not going to elaborate on just what the exploit is. Just that it's the reason /stack was removed before and why it won't be coming back.
     
  9. minecraftninja05

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    Elaborating might explain if the threads even needed. If you can't/don't want to can't force you to...
     
  10. 314

    314 Irrational GameAdmin, former ServerAdmin
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    For bows, I'm not sure. (I have a guess that relates to the second part though).
    For potions...tested in singleplayer once. Unless it has been fixed in vanilla, the ability to /stack would - as KMax said - cause an annoying exploit. Since it looks like it'S from vanilla, it would require some annoying custom code to fix it and testing to make sure that all loopholes with it are fixed.
     
  11. kukelekuuk

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    potions, bows, weapons, everything has the same issue. If you try to enchant a stack of bows all the bows in the stack get enchanted. If you try to create put a stack of potions in a brewing stand then you only need 1 item to change the whole stack.

    A famous example of the exploit is someone putting protection 4 on a stack of 64 diamond chestplates. it took 1 try to get 64 prot 4 armours. (which at the time was worth like 5k, do the math)

    I've explained the problem because it's no longer possible on ECC because /stack got limited to items that can stack naturally.

    So.. this suggestion is impossible.
     
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