Survival games deathmatch boundary suggestion

Discussion in 'Suggestions' started by amzy29, Apr 13, 2014.

  1. amzy29

    amzy29 Builder
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    Minecraft Name: amzy29

    Suggestion: Add a boundary to the sg deathmatch that slowly kills the person running outside of that boundary.

    Reason: There should be a boundary during deathmatch so that the people who run around the map to avoid getting killed once there are only 3 people left do not have the option to waste the other players' time by camping or hiding with only 3 or less people left. It could also prevent players from not letting the sg arena reset.

    Any Other Information: The boundary should be somewhere along the lines of the size of the sg spawn I believe.

    Link To This Plugin: This plugin is already installed.
     
  2. Nicit6

    Nicit6 N6
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    It's the 'survival games', let people survive. I may not like people running from me in deathmatch, but if I have buffer on, I can't blame them for running. Kill them faster if it bothers you.
     
  3. amzy29

    amzy29 Builder
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    The running is not the problem. The hiding with two people left is. Fine maybe then just something that tps everyone back to spawn after 1.5 minutes of hiding so that the buffer has a chance to wear off?
     
    #3 amzy29, Apr 14, 2014
    Last edited: Apr 14, 2014
  4. BackToThePast

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    I like the idea and it should help sort out the hiding problem. +1
     
  5. 7amoodw

    7amoodw Electrical and Electronics Engineer
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    Meh, agree and disagree
    Agree because I hate people running away in "Death match". It isn't called Run match
    Disagree because let them run for all I care, my buffer will always be ready for 'em.

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  6. jhebert2012

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    I disagree with the deathmatch boundary, but I do agree with the time part(where after say 3 minutes it will tp you back)