In Game Name: JdawgerWhat part of EcoCityCraft is this suggestion for: VMR ServerShort title for your suggestion: Nautilus Armor Requirements LoweredWhat are you suggesting: Lower the amount needed to prestige of the following nautilus armor items: Netherite Nautilus Armor - 1 Diamond Nautilus Armor - 1 Gold Nautilus Armor - 3 Iron Nautilus Armor - 5 And keep Copper Nautilus Armor at 10 At the end of they day, they should be lowered, but for sake of a number (as these suggestions always need some sort of number), that's what I think they should beWhy is this a good addition for EcoCityCraft?: In looking at the chance of some of these nautilus armors, these armors are pretty much the rarest items in the game, especially since you cannot craft them. The Minecraft Wiki even states that "Diamond nautilus armor is the rarest chest loot in Minecraft." For starters, let me state how one can obtain them (according to the Minecraft Wiki): You can only find them in the following chests: - Buried Treasure Chest - Shipwreck Chest (any) - Ocean Ruins Chest And they have the following chance of being in said chest: - Copper: 10.8% - Iron: 5.4% - Gold: 2.7% - Diamond: 1.1% I should first note that Treasure Chests are basically impossible to find due to Treasure Maps being disabled, so that only leaves two types of places to find these items. Next, I want to talk about the probability. Basically, another way of putting it is for every 100 chests you loot, you will find whatever the percent number states as items found, so for every Diamond Nautilus Armor, you will find an average of 1.1 of them. And with probability, it's never perfect, so that means you can find more or less that amount depending on your luck. Now in terms of the numbers, that is using practicality. In flying around a world for a few days (in anticipation for the server to be updated to this), I was able to get the following amounts of each Nautilus Armor: - 27 Copper - 14 Iron - 6 Gold - 2 Diamond Now I will note three things: I was flying around in Creative Mode with a command that teleported me to a random, surface-level water block when executed, had night vision enabled, & checked/looted every Ocean Ruin or Shipwreck I saw. I probably looted around 300-400 of these chests at least if I had to guess [Note: did not try to find Treasure Chests b/c of the VMR restrictions, as mentioned earlier] Now imagine trying to loot these chests while in survival, in a world that resets every week. At the very least, this is why Nautilus Armor should be lowered (if it wasn't already). And I chose those numbers based on probability & practicaility. As I like to say in every VMR adjustment suggestion: VMR Booklet Prestige is already one of the hardest ones to obtain, and will continue to get harder each update (and with Mojang making drops more frequently than updates, there will continue to be more and more items dropped constantly)Other information: Plugin or custom addition: One suggestion per form: I Understand.
+1 very hard items to get, would be a crazy grind to get 10 of the netherite / diamond. love the idea
I will acknowledge that the diamond objective is particularly difficult to complete. Even after extensive use of an elytra to survey the VMR, I have located only two diamonds over the course of the past week. In contrast, iron and copper are readily available in abundance. Gold proved somewhat more challenging to obtain; however, I have successfully completed the gold requirement. Could always add them to the VMR crate like we did with the vex_smithing_template
I'm not against adding them to rare crate (especially if we make both diamond and netherite two different options within the crate), but prefer just lowering it dramatically. Adding it to the crate can keep it at 3 for the requirement. However, if they are not added, then 3 is too many IMO for each (don't forget, with netherite, that essentially means that we need to collect double the amount of diamond nautilus armors)
+1 I agree with adding them to the rare crate or lowering the amount of diamond nautilus armor and netherite nautilus armor that we need to find.
+1 I would prefer to see the requirements lowered over adding to rate crate. In my opinion only truly unobtainable items should be in the rare crate.
I agree with the above. these armors are insanely difficult to locate. at a 1.1% spawn rate - it would require 1000 structure visits and thats assuming we only need 5 for normal and 5 to convert to nether rite. if you locate and loot 1 structure every 15 minutes. thats 4 and hour resulting in 250 hours of game time. just for 2 items. thats crazy talk....
I want to clarify one important point about the probability math, because some of the numbers being thrown around are unintentionally exaggerating the grind. Diamond Nautilus Armor has a 1.1% chance per eligible chest, which mathematically works out to ~1 in 91 chests, not 1 in 1000. Minecraft loot rolls are independent per chest, so the correct way to look at this is probability over many opens, not structure visits. That said, to reach what most game designers would consider “basically guaranteed” (≈95% chance), you still need ~270 eligible chests. For ~99% confidence, it’s ~420 chests. Minecraft has no pity system, so nothing is ever truly guaranteed. Where this becomes a real problem on VMR is the environmental constraints: Treasure maps disabled (removes one of the best chest sources) Weekly world resets Survival-only looting Ocean-only structures with low density Netherite requiring double the diamond armors Under those conditions, even though the raw math isn’t “1000 chests,” the practical grind absolutely becomes excessive, especially for a prestige requirement rather than optional content.
I believe you should the following collection at 10 due to how abundant I, myself has found them. Copper_Nautilus_Armor Iron_Nautilus_Armor Golden_Nautilus_Armor With that being said, for the netherite and diamond ones, should probably be lowered to 5 given the rarity, you would have to find them.