We have updated the rules regarding bots on ECC.
https://ecocitycraft.com/wiki/index.php?title=Server_Rules#Clause_2.1_-_Bots_and_Autonomous_Accounts
Please refresh yourself with them.
They are effective immediately.
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These rules specifically boil down to:
1. Bots must be approved by the SA team.
2. Bots cannot move or interact with EcoDollars.
While the first is fair enough, I suppose, I don't see the value in the second. If the bot isn't doing something that was already illegal, where exactly is the issue?
Even then, though, I don't really think the whole clause is necessary. It is largely redundant. I don't see why the entire clause couldn't be replaced with a simple bullet under the automation clauses worded like this:
- "Bots" and other completely autonomous accounts are not allowed on EcoCityCraft without the express permission of administration.
The method needed to obtain said permission (code review, etc) doesn't really need to be in the rule, nor does what a bot is allowed/not allowed to do need to be in there if administration is simply going to review the code and grant permission on a case by case basis.-
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xerxesbeat BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
The bots Redmaingo, Greenmaingo, and Bluemaingo were previously given exception under anti-cheat due to misleading error messages when they move (because they don't check the terrain first, they just let the server reject the movement)
They also appear to have been banned
One of these two things needs attention, if it hasn't already been handled -
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xerxesbeat BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
To whom does one speak regarding a bot approval consideration?
Our bots previously had approval to operate a private banking system (using their balance, but not generating or removing ECD)
Another application in development was hosting automated plays, with the bots performing.
I would also raise the question of whether tp or multihome count as movement -