?

Which suggestion outcome would you favour?

  1. Adding fish drop with treasure

    38.5%
  2. Adding more items to the available drops

    15.4%
  3. Both

    46.2%
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  1. KMaxwell Crazy Cat Lady that Crochets
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    Minecraft Name: KMaxwell

    Suggestion: 1) Adding the additional drop of a fish (a plain fish, not salmon or any of the others) whenever 'treasure' is caught.

    OR

    2) Consider adding additional items to the list of available treasure, like prismarine shards/crystals, rabbit's feet, etc.

    Reason: It may stop those whining that fishing doesn't make enough money if they aren't losing out on fish because of the RNG deciding they should get treasure instead... and it might give more reasons for people to fish if they can't get to a sea temple or have other access to sea lanterns, etc.

    Why do you think this is a good addition for EcoCitycraft?: We actually had it once, and I'm not sure at what point this was removed or changed back to the way MCMMO was originally coded.

    Other Information: NA

    Link to this plugin/Is this a custom addition?: MCMMO, most likely.
     
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  2. LaggyTryHard ♛Exalted Builder♛
    EcoLeader ⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade

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    Once the new anti cheat is tuned a bit better, I feel like this is a viable solution. As you progress through the levels for fishing, one would expect to obtain more wealth, but its quite the opposite. If you were to obtain a regular fish along side the junk items, fishing would be quite a prosperous method of money. (i think its fair to say, fishing is the poor man of the rich club)
     
  3. KMaxwell Crazy Cat Lady that Crochets
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    I'm still looking for opinions on how this suggestion might be improved... something to make fishing great again.
     
  4. oxwood2 Builder
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    add prismarine shards, good idea, helps make sea lanterns more accessible. i still question any improvements to fishing $$ until autofishing is proven impossible
     
  5. Founder Premium Upgrade

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    I've currently removed the following from fishing:

    Code:
    LEATHER_BOOTS:
    Amount: 1
    XP: 4
    Rarity: COMMON
    LEATHER_HELMET:
    Amount: 1
    XP: 4
    Rarity: COMMON
    LEATHER_LEGGINGS:
    Amount: 1
    XP: 4
    Rarity: COMMON
    LEATHER_CHESTPLATE:
    Amount: 1
    XP: 4
    Rarity: COMMON
    WOOD_SWORD:
    Amount: 1
    XP: 4
    Rarity: COMMON
    WOOD_SPADE:
    Amount: 1
    XP: 4
    Rarity: COMMON
    WOOD_PICKAXE:
    Amount: 1
    XP: 4
    Rarity: COMMON
    WOOD_AXE:
    Amount: 1
    XP: 4
    Rarity: COMMON
    WOOD_HOE:
    Amount: 1
    XP: 4
    Rarity: COMMON
    STONE_SWORD:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    STONE_SPADE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    STONE_PICKAXE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    STONE_AXE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    STONE_HOE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_SWORD:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_SPADE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_PICKAXE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_AXE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_HOE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_BOOTS:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_HELMET:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_LEGGINGS:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_CHESTPLATE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    These are now the only treasures:
    Code:
    INK_SACK_BLUE:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_INGOT:
    Amount: 1
    XP: 4
    Rarity: RARE
    GOLD_INGOT:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_SWORD:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_SPADE:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_PICKAXE:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_AXE:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_HOE:
    Amount: 1
    XP: 4
    Rarity: RARE
    BOW:
    Amount: 1
    XP: 4
    Rarity: RARE
    BLAZE_ROD:
    Amount: 1
    XP: 4
    Rarity: RARE
    ENDER_PEARL:
    Amount: 1
    XP: 4
    Rarity: EPIC
    IRON_BOOTS:
    Amount: 1
    XP: 4
    Rarity: EPIC
    IRON_HELMET:
    Amount: 1
    XP: 4
    Rarity: EPIC
    IRON_LEGGINGS:
    Amount: 1
    XP: 4
    Rarity: EPIC
    IRON_CHESTPLATE:
    Amount: 1
    XP: 4
    Rarity: EPIC
    GHAST_TEAR:
    Amount: 1
    XP: 4
    Rarity: LEGENDARY
    This should dramatically change fishing having removed quite a TON of crap.
    Let's see how fishing goes through the next 7 days before making any more major suggestions regarding it.
     
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    #5 andrewkm, Feb 19, 2018
    Last edited: Feb 19, 2018
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