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  1. Texas_Bulldog Bikini Inspector
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    Minecraft Name:
    Texas_Bulldog
    Suggestion:
    Remove treasure from fishing (All the crappy leather armor and wood tools, etc.)
    Reason:
    They have no value and negatively affect fishing. Star rods continue to drop in value due to the lack of people who use them because they are not a good and viable way to earn ecd. Without "treasure" people would make more money off of fishing while keeping the value of the fish the same which would ultimately solve the issue of raising prices for fish. On top of all this the higher fishing level you have the more junk (treasure) you get resulting in even less fish.
    Any Other Information:
    N/A
     
  2. AdmiralD IsleTradingCo
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    I would assume that a player that has been on the forums here for almost 4 years would have seen the hundreds, if not thousands, of posts discussing just this. The search bar can be your friend :p
    If you don't like the junk...err treasure, simply set your inventory to only collect fish... and instant increase in profit! ;)
     
  3. Monkeyz505 Builder
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    Yes please. Everything that is useful to fish out is removed, and everything else is just junk
    The problem isn't that you collect it, it's that the item replaces the fish.

    And honestly yeah, every time I see a fishing suggestion, I roll my eyes and laugh. One can only dream, though...
     
  4. Texas_Bulldog Bikini Inspector
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    No shit sherlock, it's still a huge waste of time when you think about it, every catch could be $30 or $50 depending on the fish but instead its worthless. you'd make more money per catch if the junk was removed. as for this suggestion being made before, you know what they say, "The squeaky wheel gets the grease"
     
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  5. LJKAzrael Freelancer | Ikigai
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    +1 The current treasure system is broken. Only trash is ever fished up. Players are penalized instead of rewarded for commitment and a higher MCMMO skill level.
     
  6. KMaxwell Crazy Cat Lady that Crochets
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    If 'treasure' cannot be removed, perhaps find some way to code it so that you also get a plain fish at the same time.
    We had this once, and I'm not entirely sure why it went away.

    I've been smelting the iron/gold stuff, even enchanted, to make nuggets, and thus make ingots, but it is time consuming. Wooden tools can be used as furnace fuel for this purpose if nothing else is available.
     
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    #6 KMaxwell, Jan 8, 2018
    Last edited: Jan 8, 2018
  7. Scamazon monkey
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    +1 It's just stupid how you make less and less money as you gain more fishing mcmmo...
     
  8. Jdawger Goes by Brass Scribe everwhere except MC & ECC
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    Maybe just have better treasures, like nstars, $100 music discs, etc
     
  9. SniperDawg Président
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    Agreed.
    If you could somehow change the treasures or give a lower chance of getting them then it would be so much better.
    I also suggest adding some of the StarCasino rewards to MCMMO.
     
  10. lambiser Builder
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    I once got a fortune pickaxe from fishing. But that’s like 1 in a 100000, or something like that. (It’s a hyperbole, just deal with it) but there are some unnecessary things that might need to be removed....
     
  11. freddyagogog Ex-SMod
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    -1 Since we already get a good amount of money by fishes we can just throw away the treasures we don't actually need, otherwise if the treasures are changed we could produce a lot more of money for not that much work. Also the crappy stuff is useful for some players.
     
    #11 freddyagogog, Jan 9, 2018
    Last edited: Jan 9, 2018
  12. LJKAzrael Freelancer | Ikigai
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    This is already true for players with low fishing MCMMO. It isn't a suggestion to buff fishing; it is a suggestion to stabilize the income.



    -1 To both of these. This isn't about increasing the income from fishing. Also, why would fishing get special rewards unlike every other money making method?
     
  13. LJKAzrael Freelancer | Ikigai
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    /smeltall|/cnd bind it to a key with macromod. You have $1000+ features, I am certain you must have these.
     
  14. KMaxwell Crazy Cat Lady that Crochets
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    I wouldn't use /smeltall while I'm actively fishing as I have no need to cook the fish (/feed+ ftw). I could do it, certainly, but there is no point to that. There is also the bug where armor you are wearing can get smelted, too, so that is even more reason to avoid such automation. The time consuming bit also includes turning the nuggets in to ingots.

    And it doesn't negate the lack of fish, thus lack of profit, that comes from getting 'treasure' instead of fish.
     
  15. Founder Premium Upgrade

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    I've currently removed the following from fishing:

    Code:
    LEATHER_BOOTS:
    Amount: 1
    XP: 4
    Rarity: COMMON
    LEATHER_HELMET:
    Amount: 1
    XP: 4
    Rarity: COMMON
    LEATHER_LEGGINGS:
    Amount: 1
    XP: 4
    Rarity: COMMON
    LEATHER_CHESTPLATE:
    Amount: 1
    XP: 4
    Rarity: COMMON
    WOOD_SWORD:
    Amount: 1
    XP: 4
    Rarity: COMMON
    WOOD_SPADE:
    Amount: 1
    XP: 4
    Rarity: COMMON
    WOOD_PICKAXE:
    Amount: 1
    XP: 4
    Rarity: COMMON
    WOOD_AXE:
    Amount: 1
    XP: 4
    Rarity: COMMON
    WOOD_HOE:
    Amount: 1
    XP: 4
    Rarity: COMMON
    STONE_SWORD:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    STONE_SPADE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    STONE_PICKAXE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    STONE_AXE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    STONE_HOE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_SWORD:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_SPADE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_PICKAXE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_AXE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_HOE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_BOOTS:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_HELMET:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_LEGGINGS:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    GOLD_CHESTPLATE:
    Amount: 1
    XP: 4
    Rarity: UNCOMMON
    These are now the only treasures:
    Code:
    INK_SACK_BLUE:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_INGOT:
    Amount: 1
    XP: 4
    Rarity: RARE
    GOLD_INGOT:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_SWORD:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_SPADE:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_PICKAXE:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_AXE:
    Amount: 1
    XP: 4
    Rarity: RARE
    IRON_HOE:
    Amount: 1
    XP: 4
    Rarity: RARE
    BOW:
    Amount: 1
    XP: 4
    Rarity: RARE
    BLAZE_ROD:
    Amount: 1
    XP: 4
    Rarity: RARE
    ENDER_PEARL:
    Amount: 1
    XP: 4
    Rarity: EPIC
    IRON_BOOTS:
    Amount: 1
    XP: 4
    Rarity: EPIC
    IRON_HELMET:
    Amount: 1
    XP: 4
    Rarity: EPIC
    IRON_LEGGINGS:
    Amount: 1
    XP: 4
    Rarity: EPIC
    IRON_CHESTPLATE:
    Amount: 1
    XP: 4
    Rarity: EPIC
    GHAST_TEAR:
    Amount: 1
    XP: 4
    Rarity: LEGENDARY
    This should dramatically change fishing having removed quite a TON of crap.
    Let's see how fishing goes through the next 7 days before making any more major suggestions regarding it.
     
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