In Game Name:
GunnthorianWhat part of EcoCityCraft is this suggestion for:
Main City ServerShort title for your suggestion:
Clear lag warningWhat are you suggesting:
to add a clear lag warning 10 seconds before butcher clears items and entitiesWhy is this a good addition for EcoCityCraft?:
so I don't lose stuff so oftenOther information:
but don't have it spam chat, just once 10 seconds before it clears, just enough time for anyone to tp out of where they arePlugin or custom addition:
One suggestion per form:
I Understand.
- Thread Status:
- Not open for further replies.
Thread Tools
Thread Tools
-
Gunnthorian BuilderBuilder ⛰️ Ex-President ⚒️⚒️
-
I may be wrong but for years we have been told there is no clear entity on our main servers. And as for the mining world, I believe it is every 15 minutes... which I used to set a timer for when it was important ;)
-
JokerBoss99 BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
+0
If it takes no time to implement why not, but at the same time you can just set a timer, not too hard. -
-
Personally, for years I've been wondering about why people continue suggesting this; I have never encountered a situation where the butcher cost me enough mobs or items to be worth complaining about in any way.
Also, obligatory suggestion forum history* by searching for the word "butcher":
Denied - https://www.ecocitycraft.com/forum/threads/132734
Invalid - https://www.ecocitycraft.com/forum/threads/142087
Invalid - https://www.ecocitycraft.com/forum/threads/143465
Invalid - https://www.ecocitycraft.com/forum/threads/152951
Denied - https://www.ecocitycraft.com/forum/threads/165900
Denied - https://www.ecocitycraft.com/forum/threads/169946
Summary of the most important points: https://www.ecocitycraft.com/forum/threads/169946/#post-943707
* Yes, this list is by far not complete. But I think I made my point clear, anyway.-
Like x 1 -
Informative x 1 - List
-
-
Gunnthorian BuilderBuilder ⛰️ Ex-President ⚒️⚒️
Okay, so there seems to be a slight miss understanding...
There is 100% a butcher in city, it does not kill items, it kills mobs. stand by a mob (not an owned pet, it doesn't kill my parrot) for 15 minutes and it WILL get butchered. This happens at 15-minute intervals ex. 12:00, 12:15, 12:30. However, @JokerBoss99 said 'just set a timer' - you can't, spend an hour like me and you'll find that it doesn't butcher the mobs at exactly 00 its butchering them plus or minus a minute. I've seen butchers at times like 12:15:35, 12:59:49, its bazaar.
TBH, the clear lag warning does not need to get implemented because items don't get cleared just mobs, items die after their normal 5-minute shelf life (this can possibly get problematic), however I just really wish I had known in detail that if you don't want your mobs to die don't be near them anywhere around 15 minute marks.
Thanks guys. -
12345shane ρяєѕι∂єитιαℓ ρяαєтσяBuilder ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade
-
We only clear:
Monsters, Animals, Villagers from mining, nether, end
Monsters, Villagers from rising
every 15 minutes.
A warning is not necessary for this and would be useless spam.
Regarding items, we do no automated time-based clearing on drops.
Everything you see "cleared" is standard optimized paper spigot configuration. There is no way to "let you know" when it happens, as there is no automated time based action. For more information, our settings:
Code:despawn-ranges: soft: 28 hard: 96
https://paper.readthedocs.io/en/stable/server/configuration.html
Code:despawn-ranges soft description: The number of blocks away from a player in which entities will be randomly selected to be despawned. hard description: The number of blocks away from a player in which entities will be forcibly despawned.
-
Useful x 1 - List
-
- Thread Status:
- Not open for further replies.